This is a post for a discussion, if AI has to be designated to avoid tanks.Today i played Tunisia with Allies on Gorge map (Destruction gamemode, Allies defending) They exploded the first bomb very quickly (in the first sector there was only one bomb) So I moved to another sector with my engineer kit. They exploded another bomb, and they had around 700 points left. Suddendly, the enemy AI troops started to move across the bridge in INCREDIBLY high quantities (around 70 came in only 2 minutes)
But our team was prepared, we started to shoot. I killed a dozen of them hiding behind sandbags. As my soldier was killed, I was running there with another one. Finally I lost whole squad, and i chose my tank. My teammate in another tank also came there to defend the bridge that led to house with bomb. And as previous, the enemy sent a large number of mostly AI troops, and the massacre started, as we started to shoot from machine guns. My tank commander got killed at some point, so I switched to my next crewman, and started shooting again (at one point, I killed around 7 troops with ONE anti- infantry missile) We eventually won the game. I ended with 123 kills.
Please let me know if you think the AI troops have to be designated to take cover from tanks, because thats main reason why is Tunisia campaign unbalanced.
Dude, you’re complaining about beating up bots with tech, seriously?
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The reason for the imbalance is the lack of people, there is literally nothing unique and cool in this campaign, except fiat. Unlike Berlin, Moscow or Normandy, here people really gave up on the campaign, because it does not give anything new at all.
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While it’s true it’s comical, it’s also true something changed with AI: they became crazy aggressive, since last patch I think. By that I don’t mean they shoot better, but they really swarm more cap zones since last update for some reason.
A bit like zergs.
I find it funny because now (well, more than before) bots are better than most human players just because they swarm cap zones “en masse” thus going for objectives 
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Play D-Day with a Sherman when the Germans have no big cats (except pumas) and you can exceed 100 kills.
The 75 is good for fire support and bunker busting.
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Well the bots are designed to play the game as intended (Don’t talk to me about bugs LMAO) they charge the objective as all players should.
For your suggestion: what do you expect from the AI? That they hide because they recognize a tank? That’ll be boring for everyone…
And panzershrek is OP too … another whine for nothing
While I do agree that the Sherman II is insanely powerful against the Pz.IV, I think that the bigger issue is the lack of players in Axis Tunisia. I play axis all the time because I want the challenge, but it can get frustrating when 80-90% of your team is bots. It depends at the time of day that you play, but It can great really rough.
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That campaigns lost cause and the allies have much nicer toys in that campaign than the axis A motorcycle with 250 rounds and a plane which Can drop 1000 doesn’t look too great for the axis
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I personally do enjoy it, though Kahif cave/confrontation is a mess of a map XD
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to each our own even though we only have a motorcycle with 50 rounds and confrontation has AI stuck in walls