All Loud, Over The Top - Boring Event

Don’t know why we’re not getting passive points to go along

with the ongoing Saboteur event. This by far is a war crime.

Here I’m thinking the Japan vs USSR was a bad event

and nothing could beat that. Devs said challenge accepted.

Don’t let me get started on process it takes to pick a different squad.

I need points play as assaulter or machine gunner; well that can’t be too bad I thought.

Then I realize my soldier don’t have the best perks.

I guess I’ll just stand near the radio and spam arty’s the rest of the game until it’s over.

The map and concept is good, just boring to play. It’s a shame because I really do like lone fighter.

I guess I’ll go back to playing the regular game now…Goodnight Comrades.

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Look, there definitely room for improvements, but comparing this to the USSR vs Japan event is a crime. These two events aren’t comparable

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Here are some game tips: First, complete all battle pass missions in the event campaign mode before purchasing the paid pass. Second, follow the AI ​​units to attack or defend after hearing the whistle. Third, do not defend while attacking, and do not attack while defending. Fourth, artillery support has a cooldown period; if your own position is unavailable, you can enter the enemy’s position to use it. Fifth, pay attention to battlefield prompts and details; do not wander aimlessly. :slightly_smiling_face:

If you don’t pay attention to the game details and rules, you’ll be in a passive and vulnerable position. It seems there’s a reason you can’t complete the event tasks. I’ve complained before, but do you really think the April Fool’s Day event is terrible?

Military history games are inherently tied to specific historical contexts. World War I was relatively slow-paced, while World War II was much faster-paced. If you can’t adapt to this shift, it’s a problem with your own mindset, not with World War I history games or their campaigns.