I can’t edit coments I mean that you have to make sure that BR2 can kill It
Tiger was downtiered to br4
Tiger 1 H can get killed by 75mm shermans to the cupola thats why Tiger 1 E still is BR5 because 75mm shermans can’t do a shi to It
Right, you can kill the gunner/commander by hitting an 8 inch target. Same goes for the 76mm shermans, you can hit the machinegun port. Right?
Give me a break. Some of the shit y’all use to defend things is hilarious.
To be clear, i don’t really give a shit that the tiger is br4, just that you. Just that y’all become the worst hypocrites.
And, germany and japan both have a tank that can one hit kill it with ease from the front. You’ve already said it yourself.
Uh, no? They are br5 tanks because they’re better than the panther and the panther was/is the strongest br4 tank in game. The tiger h1 has no place in br4. It was only downtiered because all the germans begged and cried that it was useless in br5.
Ah yes. The stats that are coincidentally the same as real life is most definitly unintentional.
Your the one claiming without proof that its a bug.
Yah, just like BR4 should look at BR 3… oh wait.
Yah, and it can by flanking. The same thing US mains at BR3 have to do for BR4 heavys. Same thing happens to 76 shermans at BR5 I dont want to here that BS.
Just wait until they inevitably turn their turret enough so you can hit the side of it… I did that the entire time everyone was begging for Pershing and had zero issue.
i did tell you, a way to test if the performance is what you think in the game.
Stats in theory and and the performance in the real game can be 2 things.
They’re not the stats “in theory”, they’re the stats as coded into the game and datamined straight from it.
If you have a reason for thinking that the M42A1 shell behaves differently to all other shells in game, not based on its effective stats, we’d all quite like to hear it. Otherwise, you are just introducing vagueness into a discussion that does not need it.
Here is the Enlisted Resource, in case you are unfamiliar with it:
…you must be playing bot lobbies if you think this is how things work. In general we base arguments here on skilled players and not brain dead ones.
And to this, i say, okay great, you just added another reason why the m4a2 76 is okay in br3.
When i clicked on youre link i didnt find much.
It isnt even very specific LOL.
Xa-38
I don’t think you were looking in the right place, ‘LOL’.
What you are looking for is the Ordnance Stats sheet.
Than make a better link LOL.
I linked to the Enlisted Resource main page, the Introduction section with details to what each sheet contains, you just can’t read.
| Notes - Bits of information that doesn’t fit other sheets but that’s good information to know Datamined Stats - Stats about stuff that doesn’t fit in other sheets but too useful to leave out Paratrooper Info - Everything related to Paratroopers from how they work to their crate loadouts Tech Tree - The In-Game Tech Tree but in sheet format so you don’t have to open the game [Nation Name] Guns - Everything about a nation’s guns , including their hidden stats [Nation Name] Aircraft - Everything relevant about a nation’s planes , including their hidden stats [Nation Name] Tanks - Everything relevant about a nation’s tanks & bikes and APC’s , including their hidden stats Raw Data - Gun data but without all the nice formatting (required for the formulas I use) Tank Raw Data - The same , but for tanks Upgrades - Required for gun / tank upgrades Lists - Required for the Stock/Max function Changelog - What I add , fix or update Access Log - Data about how many people access the sheet |
||||||
|---|---|---|---|---|---|---|
| What hase this to do much with this topic? how is the specific enough? |
Introduction - Self Explanatory
Perks & Stuff - Everything related to perks & perk points , as well as general game information , and everything related to Engineering
Squads - Information about all Tech Tree and Legacy Squads in the game
Prem & Event Squads - The same , but exclusively about premium and event squads
Unique Soldiers - Information about every unique soldier in the game including Battle Pass soldiers
Event Items - Information about all Event / Exclusive / Paid Items with links to their original blogpost (if applicable) excluding gold orders
Score + Battle Heroes - Information about how much score an action gives to you as well as the requirements of how to obtain battle hero awards
Economy + Experience - Everything about the Economy that has a price in Silver (and the XP to silver formula)
Ordnance Stats - Stats about all Bombs / Tank & Plane Shells / Rockets in the game
check ordnance stats sheet.
nobody can help you if you dont know how to use excel spreadsheet.
I thought i idiot-proofed the sheet by creating the introduction for this exact type of purpose
But it seems that wasn’t enough
I linked you the introduction to the Enlisted Resource because, judging by your replies, you seemed unfamiliar with it. I was trying to answer your underlying question of ‘how we know the shell performs as described’, by showing you where the data comes from and how it is gathered. The introduction was therefore the appropriate place to start. I also shared it as a courtesy, so you’d have this resource available for future reference.
As I already pointed out, the specific stats you’re looking for are in the ‘Ordnance Stats’ sheet. The introduction explains how to navigate the resource, which is why I linked it in the first place.
I’ve already provided you with the resource, explained where to find the relevant information, and linked the introduction that tells you how to navigate it. At some point, you have to make an effort to read the material yourself rather than expect others to spoon-feed you information that’s already readily available.

