Airfield time wasting

I think need to patch balloon bonus ticket counting.

Even US eliminated all 0 ticket , using their AA that set up outside of the map make tickets and holding camp
it really wasting.

My opinion is remove the bonus in 0 couting ticket at least.

The map is ok as it is in my opinion, ive played it more than a few times and it seems balanced as it could be…

Played it 1st 3 times today as US - lost on last obj twice, on 3rd objective once - and Germans complaining it’s too hard of some such nonsense??

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they are complaining cause US is too overpowered and sometimes germans loose

I mean Not complaint for the map. just system.
My case that i ve played, even US never pushed and 0 tickets remaining but they camping behind and shot the balloon to waste time.
I never refer the balance. Each side has advantages.

The first objective in this map is a joke. No chance to defend it and it’s lost everytime in nearly 2-3 minutes.

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Yesterday, I played at Airfield from Axis side as usual, and we hold back the Allies at the 1st objective. I was with mortar team ,but I dint kill too much (damn battle task…).
I think the Allies team compsition was not too strong. no planes, and only 1-2 tank in the whole round…it was weird and interesting same time…do you guys met some kinda similar situation?

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Pretty much the same situation as the Soviets have with their forrestry defence map - the first objective is indefensable - the 2nd has 60m wide open river to cross to get it! :slight_smile:

I’ve played it 4 times as US now - managed to win hte last one - the Axis team does themselves no advantage on the 1st objective each time I’ve noticed… but I’m not going ot say why because I need the kills! :smiley:

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