I think need to patch balloon bonus ticket counting.
Even US eliminated all 0 ticket , using their AA that set up outside of the map make tickets and holding camp
it really wasting.
My opinion is remove the bonus in 0 couting ticket at least.
I think need to patch balloon bonus ticket counting.
Even US eliminated all 0 ticket , using their AA that set up outside of the map make tickets and holding camp
it really wasting.
My opinion is remove the bonus in 0 couting ticket at least.
The map is ok as it is in my opinion, ive played it more than a few times and it seems balanced as it could be…
Played it 1st 3 times today as US - lost on last obj twice, on 3rd objective once - and Germans complaining it’s too hard of some such nonsense??
they are complaining cause US is too overpowered and sometimes germans loose
I mean Not complaint for the map. just system.
My case that i ve played, even US never pushed and 0 tickets remaining but they camping behind and shot the balloon to waste time.
I never refer the balance. Each side has advantages.
The first objective in this map is a joke. No chance to defend it and it’s lost everytime in nearly 2-3 minutes.
Yesterday, I played at Airfield from Axis side as usual, and we hold back the Allies at the 1st objective. I was with mortar team ,but I dint kill too much (damn battle task…).
I think the Allies team compsition was not too strong. no planes, and only 1-2 tank in the whole round…it was weird and interesting same time…do you guys met some kinda similar situation?
Pretty much the same situation as the Soviets have with their forrestry defence map - the first objective is indefensable - the 2nd has 60m wide open river to cross to get it! 
I’ve played it 4 times as US now - managed to win hte last one - the Axis team does themselves no advantage on the 1st objective each time I’ve noticed… but I’m not going ot say why because I need the kills! 