Ai, user interface, spawn points, and nagant pistol

-please buff nagant pistol in some way. more dmg, smoother/faster shooting in between shots, faster reload, or something.

-add buying confirmation with the option of using the cards/orders or enlisted gold

-join all battle option for all campaigns

-improve AI pathing when on follow and make it so they cant shoot through brush/trees. a full passive mode would be nice because if they get into a fight they just miss every shot and die, they are only good for me when i put them in dense brush and i let them kill enemies i cant see.

-when you put down rally points and if they are on the left side of the screen the squad selection blocks it. make the map smaller so it doesnt overlap with the squad selection or make a new layout for squad selection.

-when on defense or offense allow players to pick where they want to spawn because right now you just spawn in and instantly get bombed with no way out and the AI arent smart enough to follow you. ai also shoot at airplanes, through brush, or enemies at far distances wasting ammo and getting themselves killed with no way to prevent them from dying.

(right now the AI are the only thing i feel need the biggest change, when they add more to the AI i hope the passive mode is more of a pacifist mode because if they fight they just dont move ever and slow flanking down. main things bothering me are AI shooting through brush/trees or not being able to control them more and some spawn points on defense/offense)

Just FYI, the Nagant revolver is a pain to load in real life, plus it has pretty anemic ammo. The military surplus stuff is better than the commercial stuff, but it’s no 9mm or .45acp. if you want to see the reload process, I can make a video of it, but there’s probably one out there somewhere already.

That said, it probably could use a buff for balance reasons…

Oh and the trigger in double action is awful… That said, it’s very accurate and the single action trigger is pretty good.