AI Tank Crew suggestions

Quite a few of the tank models have hull machine guns (typically the radio operator position)

1] It would be good to have the AI operate machine gun positions e.g. hull, while the player is driving or using main armament.

2] Most vehicles have vision ports, it would be good to have the AI ‘report’ threats to the player as audio and possibly a text message about approximate direction/distance and type of threat, assuming they can be seen via the vision port.

Right now AI sit doing nothing in positions, whereas in RL, the tank crew would be operating as a team.

So I anticipate that there will be concerns about Tanks becoming ‘too powerful’, which I’m not sure I would agree with. Turret rotation and MG rotation speeds are quite slow (as they should be). Right now Infantry can run at the front of a tank lobbing satchel charges etc, with little the main gunner can do owing to slow traverse speeds, activating AI hull gunners would mean players have to take amore realistic approach to tank hunting.

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I second this. Question. Is it possible to have 2 human players in a combat vehicle?

It would be good to allow multi-crew of vehicles but this might be problematic with your own AI tank crew and how they can build XP/Participate in the combat. Some thinking would need to be done about that.