AI Improvement

It would be pretty cool to have a skin item for the soldiers like:
Weaponry-Perks-Skins:
Skins:
Helmet
Body
Gloves
Boots
Weapon (these can be weapon specific skins and not generalized)

And the skins you can get from drops from the game as well. That way you can get your whole squad looking the same since sometimes they look different if you take soldiers from other squads and move them around. Or you can just make squad leaders look different and stuff.

Also having more control of your squad, it would be nice to be able to tell 2 soldiers to stay in a certain place while having the others do something especially when you have 3 snipers and the rest troopers. Being able to keep the snipers back would be nice. Also being able to tell them to use turrets.

Having class specific AI have different combat ranges.
A sniper with a scope should agro from farther away then an assault with an SMG. Seems kinda dumb how my snipers with scopes have to be within SMG range in order to start shooting someone.

3 Likes

I definitely agree with two your last points. AI snipers should be able to shoot on higher distance (assuming they won´t see through soft cover like they do now) or stay more in the back to cover you.

Also AI should be able to switch between its weapons (for example, if you leave operator with radio in his hands, right now he continues to run around with radio instead of switching to rifle)

not sure about the first point, i’ll just say, maybe it’s best if they stick with presets that can be selected by players. because we will end up having mixture of clothing ( as some clown like to do. happened before, and still happens now. of course we are not gonna see pink soldier, but something similar )

and i preatty much agree with the rest.

although, i would add the part of AI Should reload when not in combat.

because it’s really annoting watching my trooper reload in front of their face and than die.