Addressing the issues with the visual effects in Enlisted

Since the last Update Guns have been blurring when shooting which makes them really bad to use on medium to long range. This should be removed since it wasnt there since the previous update nor was it mentioned in the update post.

On top of that Gun smoke is still insanely overtuned and needs to be reduced by a lot. It reduces the ability on where you can identify enemies by a lot and just directly impacts youre FPS performance ingame (20-40 FPS).

Bombs since this major update now produce more smoke than smoke arty/grenades, bots can still shoot through this since its not actual smoke from the server´s perspective.

Muzzle flash in this game is too overdone, firstly, muzzle flash is too orangy it should lean more towards the yellow side rather than dark orange, it´s also not this dense and saturated. Muzzle flash is very inconsistent since it and doesnt appear on all weapons due to many factors (e.g overly charged rounds, full auto vs. semi, climate and muzzle type).

Real life

https://youtube.com/shorts/RVipbdxmHaw?si=zfbXBMCH-E1R2I8K

There have been more varients of maps with sunrise/set. This amplifies all of the attributes listed above. A potential solution to this is to have a setting to remove sun rays.

In this recent update it has been the most amount of graphical changes. We should have the option on whether or not we want the game to look super realistic or bare minimum (just like Warthunder). This affects gameplay visualy aswell as ingame performance.

Note: Footage of evidence are all high br weapons because we mainly play high br. But this also affects low br weapons aswell after minor testing.

Should Gun blur be removed or made into a setting?
  • Yes
  • No
  • Make it a setting
0 voters
Should Gun smoke be reduced?
  • Yes
  • No
0 voters
How should muzzle flash be addressed?
  • Remove it
  • Make it a setting
  • Reduce it
  • No
0 voters
Should there be more togglable graphic settings?
  • Yes
  • No
0 voters
Should sun rays be a togglable option?
  • Yes
  • No
0 voters
6 Likes

I don’t know who signed off on this change but it had to have been a dev who only plays bolt actions and cried whenever facing auto weapons as all this change did was nerf automatic weapons usability purely by being annoying.

These are very important changes. I hope the developers will take this suggestion into consideration.

2 Likes

Indeed

the gun smoke thing is a real issue. When u fire a weapon in a cave its like u use a musket

2 Likes

Logically speaking, smokeless gunpowder already existed back in WWII. Seems like we’re gonna get another classic Nikita excuse: Anton was freezing cold as a kid, breathed warm air out and blinded himself from the mist.

100% agree to this - it’s annoying

for a few guns which you showed it defintely too much and should be changed (reduced)

1 Like

i probably would have showed other guns too but i mostly play soviets and a bit of germany

it’s literally any automatic weapon.

ik t20 is really bad with it its just i rarely ever even play US let alone japan i just spam type 100mg instead of THA

Also forwarded, ty

3 Likes