Since the last Update Guns have been blurring when shooting which makes them really bad to use on medium to long range. This should be removed since it wasnt there since the previous update nor was it mentioned in the update post.
On top of that Gun smoke is still insanely overtuned and needs to be reduced by a lot. It reduces the ability on where you can identify enemies by a lot and just directly impacts youre FPS performance ingame (20-40 FPS).
Bombs since this major update now produce more smoke than smoke arty/grenades, bots can still shoot through this since its not actual smoke from the server´s perspective.
Muzzle flash in this game is too overdone, firstly, muzzle flash is too orangy it should lean more towards the yellow side rather than dark orange, it´s also not this dense and saturated. Muzzle flash is very inconsistent since it and doesnt appear on all weapons due to many factors (e.g overly charged rounds, full auto vs. semi, climate and muzzle type).
Real life
https://youtube.com/shorts/RVipbdxmHaw?si=zfbXBMCH-E1R2I8K
There have been more varients of maps with sunrise/set. This amplifies all of the attributes listed above. A potential solution to this is to have a setting to remove sun rays.
In this recent update it has been the most amount of graphical changes. We should have the option on whether or not we want the game to look super realistic or bare minimum (just like Warthunder). This affects gameplay visualy aswell as ingame performance.
Note: Footage of evidence are all high br weapons because we mainly play high br. But this also affects low br weapons aswell after minor testing.
- Yes
- No
- Make it a setting
- Yes
- No
- Remove it
- Make it a setting
- Reduce it
- No
- Yes
- No
- Yes
- No