Adding dispersion to the guns is not a good way to balance the game

Terrible to balance the game in that way, we want to play a FPS game not a luckbox simulator. Revert the changes, the game was better before all this RNG nonsense.

Devs also said they didn´t add dispersion to rifles, which is false. Rifles have a very hard time hitting enemies from a 80+ meters distance.

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lol you are burning him alive, thats a war cirme or something…

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thanks for the discord meme

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You sound like someone who’s glad they’ve nerfed skill because now you stand a chance

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Wow same
I think its only in Tunisia and even then it doesn’t affect me at all

They didn’t nerf skill. Even with the dispersion changes I’m still on top of the team nearly every match by a significant margin. Not much changed.

It’s annoying every now and then because of some misses that shouldn’t happen, but all in all, if you dominated before, you still dominate now.

If you sucked before, you still suck now, only difference being you can blame shot deviation at every turn for it.

That said, it’s still an idiotic mechanic that I hope they’ll remove.

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The spread of bullets must be reverted to before.

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you legit have no idea what you are talking about.

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RNG gives users an unpleasant experience. People who blur the point talk about skill.

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Ironically you don’t seem to act like an adult, there’s no need for hypocrisy. Go sit in time out please.

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Zoloft is for troglodytes, Ketamine is where it’s at.

if 2fdck wasn’t banned in China everyone could be happy

China will make lead based childrens toys but ban 2fdck. cool. cool

Both are too noisy. This is against the forum guidelines, please stop.

image

yessir!

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You’re literally the one crying, people are making topics on why this was a bad change, but you disagree, so you feel the primitive need to insult everyone. Sure, maybe you don’t agree, but have you ever though of just making an argument for yourself instead of jus going around throwing insults. Because maybe if you could make a good point, it would make the change better (or less bad for everyone).

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I still snipe people in the head from long ranges.

I still get massive amounts of kills

I haven’t really noticed any major changes to accuracy

You saw one thread like a gullible retard and bought into it and let dunning kruger take over.

I have to agree. I read the change and saw a few threads in here, but when I jumped on, I couldn’t really tell the difference. I generally play from longer ranges so was afraid this would hurt my playstyle more than than aggressive players. It doesn’t seem to be the case from my perspective

In saying that, I would rather not have rng dispersion added to the game. Last game i played that added this from memory was Socom 3, it was universally despised and the game went downhill shortly afterward with many players returning to Socom 2.

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i guess they still complain about the nerf on lmg run and gunning no with the recent weapons accuracy change

I do not agree that it has become more difficult to play, on the contrary, bots have begun to smear more often - and this is good.

However, I see dissatisfaction in the Russian and English sections, and I want to ask: why not just remove the auto-tuning of the rear sight range, and activate the settings to change them, since they are already there ?!

This works great in HnG, and this is the little FPS detail you need to follow in order to succeed. There is nothing random here - pure physics.

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