All pacific planes were originally made to launch off of the ships, which took time and justified not having a spawn delay. After the merge, planes were now in pacific that wouldn’t be able to get lift off from the short runway. As a stopgap, darkflow just let planes spawn in the air like anywhere else, but forgot to put back in the spawn delay. So this is me asking for them to finally put back the spawn delay so I don’t get 12 hvars and a 500 pound bomb in the first minute of the match wiping my whole team.
Reposted with permission of slow possibility on reddit
23 Likes
I suggest modifying the spawn of planes in the following way in case there is a carrier: seaplanes recharge in a new area that is a little closer to the usual area, if you go in a carrier, the area is the same as always, but the planes that spawn in the air either appear FURTHER away or appear in an airfield, in case of reloading, their recharge area must be further away than all the previous ones
The OP is all that is needed.
Unpopular opinion maybe, but I think they should Add runways/carriers to other maps and make everyone have to take off.
6 Likes
wdym unpopular this is the sanest suggestion to plane so far
2 Likes
I’d honestly love to see runaways be incorporated into every map. It makes the purpose and value of landing gear and flaps much more apparent. And allows pilots to repair themselves regardless if they’ve got the skill to land their damaged plane well enough
2 Likes