The issues
Disclaimer: all screenshots in this thread were taken using RTX 5070 Ti in 1440p and with max settings.
While Enlisted is trying to add various visual effects like ray tracing, global illumination, flying turrets or impact decals, for me the most glaring issue remains the quality/resolution of textures.
E.g. this KV-1 hatch texture is just sad:
This is what it looks like improved by AI:
Here is commander’s view from ‘premium’ Chi-Ha:
This is what it looks like improved by AI:
Here is the view from the cockpit of a plane:
This is what it looks like ‘improved’ by AI:
Another huge issue for me is the draw distance.
When flying a plane, all objects/trees will appear out of thin air:
When using the binoculars, some buildings/far away objects look insanely low-poly:
I understand that the biggest challenge might be the limitations of old-gen consoles, which have to be able to run the game too.
But as an owner of a nice PC, I wish I could play Enlisted without it looking like a game from 2004:
Proposed solution
Since Enlisted needs to be playable on old-gen consoles and low-end PCs, I propose adding optional DLCs available through the Enlisted Client/Steam/Microsoft/Sony stores with ultra HD textures and proper draw distances, like it is done in many other games:




Poll
- Yes, add optional ultra HD textures DLC
- No












