I keep playing this game for about 3 years (51 days of battle time) and all those years I don’t see any significant improvements in terms of adding some fun.
We have sort of stable flow with every new major patch:
- New BPs
- Several new TT items
- Several new Event items along with the same 3/4 tasks or 25k per two days events
- New effect(s)/QoL feature/minor mechanic(like introduction of saboteur with his disguise)
- Buffs/nerfs of existing items
The only entertainment we got is1st of April and 31st of October events those are also regular.
This probably looks good for your Project Manager (like continuos, incremental adding of content), but for me as for the player it looks like a walking though the swamp.
I’m writing this because it feels like someone got the response about almost COMPLETELY AWFUL 2025 and so they actually start doing something since the beginning of 2026, instead of basically dying, so there is still a hope.
And my suggestion is to experiment more like we had with tunisia fight (with high BR weapon appered in low BR games)
(I even have the suggestion which was voted positively):
Or like in recent WW1 event with lots of arty in the same time(well, this one wasn’t best due to high drop of fps, but still experiments are better that their absence)
And what is more important - please, if successful event mechanics(again, like high br weapon in tunisia) works and people like/love it - implement it into the main game, don’t let it die after the event.
Enilisted comunity, are you agree with me?
- Yes
- No