Add contracts?

Enlisted has orders (in Battle Pass), but it does not have any “contracts”.

What if a player could buy a chosen contract - kill 50 enemies / destroy 5 tanks / destroy 3 aircrafts - for some amount of silver and then - receive a prize if the contract is completed in a given amount of time ?

If he fails - he will get nothing (no prize + no silver back).

9 Likes

Dailies and battle pass? Already in gam3?

3 Likes

I want contract on me, lol.

5 Likes

I would absolutely love a “Bounty” system that gives us a player to go after. It would have to give us details like what nation they were last playing (to be able to pick the right nation to matchmake against them) or a way to communicate with that player to try and hunt them down via messaging each other back and forth (learning when they’re online). It’d be fantastic. Gotta be high risk high reward though. Big pay in, huge pay out since it relies on some RNG as well as coordinating your playing with someone else’s who could be on the opposite side of the planet. Could probably have a prioritizer to make matchmaking into the same match more likely

1 Like

Until you get targeted and hunted (and possibly ganged up on by a stack) while you have an active booster on.

1 Like

I’d preffer to have it like in planetside2. If you are doing (too) good, a bounty is automatically assigned and the whole enemy team focuses on you.
It could help with ppl farming kills in planes and tanks.

7 Likes

That just makes staying alive more interesting

This would be a great way for new players to actually get more silver so they can invest what little they have into a contract to get even more.

And it gives veterans something to do instead of just relying on events so when it comes to them you can put more interesting contracts for them like giving you special rewards or something.

1 Like

Really like this idea!

Often there is a tank that really needs to be dealt with - or a bomber - to give you any hope. Would be cool to rally the team around it as like a side objective with an incentive to make people get it done.

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I get what you mean, but what he is showing is a contract system where you would “buy” the contract with ingame funds, and you would have a time limit to complete it.

If you complete it before the time ends, you get back what you paid plus extra for doing the challenge. Otherwise, if you fail you lose what you put in.

I think this would be a good way to get more silver income and rewards especially if they make some of them pretty challenging

1 Like