Add A Battle Experience Ranking System (Similar to War Thunder's Lvl 1-100)

Let me start by saying this: sometimes, I want to enjoy a slower paced, more chill experience by playing with bolt-action rifles, slow firing SMGs and possibly shotguns. However, this comes with two problems. First, if I bring these weapons to higher battle ratings, I am drastically reducing my capabilities, and essentially “throwing”. If I play these weapons as intended at lower battle ratings, it’s helping 9 players, but potentially seal clubbing the other 10 (depending on their experience). After all, I have fully upgraded squads, with fully upgraded soldiers, and fully upgraded/event/battlepass/premium weapons and vehicles.

A possible solution to this is adding a ranking system similar to War Thunder’s Lvl 1-100. This system ideally wouldn’t replace the current Private-to-Marshall system, but go alongside it to demonstrate a player’s overall experience with the game.

Ideally, depending on the highest battle rating in a battle, there would be some matchmaking weight to keep a “Lvl 1” player away from fighting a “Lvl 100”. This would have very little or no expression at BR 5, but up to a light or moderate expression at BR 1. This wouldn’t be skill-based matchmaking, as a Lvl 1 could have tons of first-person shooter and RTS experience and play really well, and a Lvl 100 could be a poor performer. While there would be a great deal of overlap, it instead prevents someone with 5 battles to fight a 1000+ battle player, or at least makes it less frequent at lower battle ratings.

In addition to the near-universally desired +0/-0 matchmaking, I think this would help the new player experience quite a bit as well. Please let me know what you think with constructive feedback!

Should Enlisted Have A Rank/Weighted Matchmaker System Tied To Battle Time?
  • Yes
  • No
0 voters

I see the virtue of it, but devs are still incapable of allowing battles of br+/-0… as it supposedly dilute the playerbase too much…
I don’t think they’d be able to do this additional system if the first one is too difficult for them to handle :thinking:

1 Like

+0/-0 would be a hard matchmaking factor, whereas this would be a fractional factor.

The ideal would be for this to increase matchmaking by a maximum of 10-20 seconds at BR 1, while insulating new players from experienced players at least 20-40% of the time.

You are still proposing an elo system while pretending it is not. It is pointless because enlisted is a casual game. The majority of the playerbase don’t want to play 10v10 competitive clan wars. Veterans should not be locked into tryhard matchmaking. +0/-0 BR, crossplay disabled, and stricter pre-made group matchmaking rules are sufficient to solve the issue. Enlisted is not a difficult game, a few BR1 battles and new players should be fine to go to BR2 and 3.

As I explained, it would filter based on player experience (time in battle, number of battles etc) with varying levels of intensity depending on battle rating, not player skill. The maximum intensity would be at BR 1, but would still only be a moderate factor total so it doesn’t affect matchmaking times too much.

Please read the suggestion before providing feedback.

As I said clearly, you want to lock veterans who have more time and battle into tryhard matchmaking group. There is no such system in warthunder so I don’t know why you even make a comparison. Everybody there knows low br fun br.
It is pointless and achieve marginal effect at best.

Again, you misunderstand the suggestion at a fundamental level. I am not going to take your criticism seriously until you do.

I doubt explaining it a third time would be productive. Just please scroll up and read.

Maybe you should get your facts right before writing “A Battle Experience Ranking System (Similar to War Thunder’s Lvl 1-100”? Rank does not affect match making at all, so your whole suggestion is already misleading. You give extra purpose to another game’s system and use it as a base of comparison? Why?
Both warthunder and enlisted already have protective queue for noobs and enlisted is literaly a bot farming game.

Do you mean that high-rated players will be matched with other high-rated players, and low-rated players will be matched with other low-rated players, thereby ensuring fair competition?