I think they should add in a dark vignette effect around the players screen when the player is getting shot at by enemies because sometimes in this game you can’t tell if your being shot at because of the audio also for the vignette effect it does not affect accuracy for the player and its just a visual effect to let the player know someone is shooting at you.
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I thought the game already has a visual way of telling us that we’ve been hit, and direction too at times.
Or I’ve just gotten a really good sixth sense from my 1000 hours on the game.
i believe this is ment for full auto spray near you so mgs can suppress effectivly
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If this were added I would rather it was added to lone soldiers or a more realistic mode. Something like this would kill the pacing of the game and slow things down too much. I would rather this was not added to squads… I understand some people would like this but I think things work well with the relatively low hp for all soldiers which means you get killed more easily but at the same time it encourages more risk vs reward over crawling around and taking too long as tickets bleed away… A suppression mechanic would make traversing open areas much harder and slow games down, which would be good for a realistic mode not squads IMO.
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It’s just in the post it doesn’t really mention anything about suppression. Just more so an indicator of where shots are coming from.
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Yeah i just want a visual indicator letting the player know they are taking fire from enemies
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I agree with you but my suggestion is more of a “visual” indicator that your getting shot at rather than a full blown suppression mechanic like the older battlefield games/squad and etc.
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That might not be so bad but very over the top effects can be annoying and if this isn’t then that’s good.