Very good change to other change, but I still have question about the limit of same type squads in gameplay. You see ,in some campaign we now can take 3 rifleman squads ,3 assault man squads ,3 vehicle squads and 3 fighter squads because we have level 3 or level 4 squads can unlock in tech tree. I know some squads like flame is too op and It shouldn’t take more than 2 in gameplay but nerf those op squad doesn’t mean we will be going to destroy all rules what we have now. For me, I like to play 3 rifleman team to use BA rifles or play 3 assault team to keep charge to point, those not very op like flame squads but has more teamwork squads shouldn’t limit it.
About we limit same level squads. You can take same type squad in gameplay but in 1 2 3 4 level each and can’t take same level squad like three 1 level or three two level or two 2 level with two 1 level squad. Same level squads in same type can not take any more but you still can take same type squads with no conflicting levels. under that rule ,the flame squads can only take two in gameplay because they only have 2 level. In this way, we can still give players the motivation to unlock advanced squads of the same type, otherwise they will think that they can only bring two squads of the same type anyway. Anyway, squads and weapons will no longer be bound in the future, and I just need to unlock weapons without unlocking squads. So why do I need to unlock higher level squads?