A score requirement system for vehicles

He wouldn’t get nerfed cause he’s a good tanker, he just wouldn’t be able to endlessly cycle tanks nonstop. Which of course wouldn’t bother him cause if he’s a good tanker then he’d get the value he needed out of the first tank spawn.

In your case the only differency the timer would make is that you die in 15-25seconds rather than constantly.

Well think positively this is also nerf towards gorillas as they have to wait 15-25 seconds to kill you.

“I shall spawn tanks untill the pesky gorilla run out of AT”

You tell them mr. rommel

Well, again this timer would mostly affect the ones who bought theyr absolute tank skills with credit card and can cycle tanks.
The 99% of average players it wont affect the slightest.

Which, I actually am also against the vehicle cycle.
But rather than forcing the 2-3 inf rotations / before being able to spawn vehicle id say the spawn timer is arguably best solution.

Ah yes, the free player that can only bring 1 tank beats you and you counter him with absolute credit card skills.

Gotcha.

“Your suggestion is bad cause it affects a skillful player like me and my 5 vehicle squads that I can endlessly spam against F2P players from the greyzone”.

On a different note, the greyzone should be scaled back and carrier spawns should be removed.

Your poll still stands agaisnt you. Go play on your xbox. And stop trying to nerf other players with your excuses. People like you are why we have desertion penalties.

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I never said nerf, you only think it’s a nerf because you’re not good enough to get value off your first vehicle spawn. Are you trying to roleplay a Soviet tank battalion with your 1:2 vehicle KD?

If i want to play as a soviet tanker with a 1:2 kd. Then so be it. And the likes of everyone else who wants to. How i play is my freedom and i or anyone dont have to justify it to please you.
If your implying i have a 1:2 kd ratio in any game i play your welcome to show me. Otherwise you can take a walk with that crappy suggestion to nerf and put timers on tankers and tank grinders. We get it you dont like tanks. And you want a more Call of duty centric game. But thats not what this game is. I like to play everything, and if i get in a good fight with another tanker, i dont want to be restricted by a stupid timer or some kind of penalty to keep the fight going bc of your ill thought suggestion. And im sure that enemy tanker on the other side feels the same way.

Ah yes why shouldnt you have privilege to ruin your teams games.

I guess, but your 1% playerbase fun -/- 99% of playerbase not having fun.

Id imagine it being even worse, since theres absolutely nothing you can do in game except spawn tanks untill gorillas everywhere run out of AT.

No, not really.
Such limitation as with F2P players have needing to rotate thru inf squads before being capable to spawn another tank is absolutely fine.

Timer aint going to change the combined arms anywhere.
Just limits the credit card skill spam.

But hey, alternatively lets not introduce timers but move the tank spawns ~1km further.
Enjoy your ride.

ah yes the credit card skill.

Absolutely, theres nothing like being better than the other just to get revenge kamikazed by hes plane.

So much fun.

I like tanks, I like tanks and the role they play in the game. I don’t like people like you who only know how to mindlessly spam tanks and kamikaze with planes instead of getting better at using them.

I think you’re scared that a controller player would put you in your place.

They tried this out in the mech April fools. All it did was make matches more one sided. Could it be investigated? Sure. But as of now that is the current data we have on that system in enlisted.