A real P v E mode and team skill gap

I’ve had friends straight up stop playing or get completely turned off of the game because of poor team mates and toxic players in general. I know there is a P v E mode in game already but you need bare minimum 4 people to get it to work for players to get XP and rewards. 10 if you want boosters active. But the problem is they would not get progress towards the seasonal stuff and battle pass.

Now some of you may wonder what my problem is. My problem is have only 3 players on the objective at any given time or even worse 3 players who are playing and the rest are just off in the corner wiggling their mouses occasionally or so it seems to me. I just rarely see teams cooperate or even work parallel to each other. so many times i’ve been victim to some one spraying and praying from my sniping position and ill get all the attention drawn to me. I’ve seen people go from playing this and getting premiums (yes thats to speak to you developers) to saying screw the game in its entirety to abandon the genre as a whole and I can’t blame them when the top 3 did amazing and the rest of the team barely made kills to make into the double digits.

I love this game at its core but the team skill gap is killing it. You’re either seal clubbing or getting absolutely walked on. There are rare times the teams are well balanced and those matches are amazing but the lack of skill balancing is driving away my friends and I know these seems like a haha skill issue deal but who wants to work their asses off all day then get walked on with whats left?

5 Likes

You need a poll buddy

4 Likes

Custom games do count towards the battlepass, but not towards seasonal events… at least with less than 10 players, can’t say for higher.

PvE mode would be nice though.

1 Like

Yeah.

Add a proper PvE mode.

  • yes
  • no
0 voters

PS: btw its one idea per suggestion.

Something like insurgency could be cool

3 Likes

This is the only thing that keeps me from playing public matches. I only play public matches to complete events

while i would love pves,

imo, the real " catch " should be how much you earn.

rather than not be able to progress with bp or event stuff.

i much rather have people playing pves for said chore challenges than a player sitting in a corner trying to do their task and not play the objective.

which i don’t faulty players for doing it.

since you’re forced it.

but so many times i see people in the rear away from the objective for no good reasons other than trying to get that airplane kill etc.

i kid you not, i have whitnessed players sitting on the AA for the entire match with no airplanes in sight smh.

but anyway, i would love for proper PVEs too.
though the AI needs massive improvements which at this point, i’m not sure we’ll ever get.

cause,

  • Ai always falls in single line waiting to be mowed down by the same machinegun one by one
    which ever more so clear when they try to storm a point. they all walk in the same house instead of having few members to enter one door, or the other
  • Ai is unable to deal with player constructions.
    so much so that you can barbwire the outside of a point, and the sillies will walk right on it to eventually be killed by said barbwire instead of destroy it by one trooper dealing with the constructions, and the other covers him
  • Ai doesn’t understand the concept of ( or rather, are not programmed to be ) using smoke grenades when there are 40 bodies in front of them to cover their advance, retreat or what have you
  • Ai severly struggles to deal with players vehicles
  • Ai cannot deal with aircrafts
  • Ai cannot and will not target to destroy rally points despite being 1 feet from them
    unless a random bullet manages to hit the rally points. or a grenade was throw in proximity.
  • Ai do not use APC, bikes or Airplanes themselves
  • Ai loadouts are lacklaster even if they got " improved " a while ago
    and worse of all
  • Ai does not know how to properly defend a point
    they all stand in one place waiting for an arty or a single grenade to clean-house and lose the point cause everyone was n the fricking open / standing in one small place
  • AI aiming and reaction time is atrocious
    somehow a machinegunner or smg trooper is more accurate than a sniper

even if we have came a long way, and they do heal, use mortars, place rally points, place ammo, throw grenades use tanks etc, there’s sill so much more needed for a proper experience.

i guess these dumb bots for pvp are fine.

but they need a hella more for actual challenging and fun PVEs.

2 Likes

Nothing. Enlisted is an online multiplayer game. And that’s what should be prioritized.

It’s not like this game has tons of development resources to waste on something that’s effectively just going to undermine the core element of the game.

If you want to play PvE, there are other games for that.

I really don’t like it when games try to do everything at once, which usually leads them to be mediocre at everything and good at nothing.

PVE being popular in the market, but adam thinks otherwise.

get a grip buddy. you’re actually losing it.

so much so, that you evolved from being just a clown, to be the entire fucking circus.

kinda entertaning though.

2 Likes

lol.

so much for rebutting but exacttely proving my point.

i’m sure you know alot about trannies though, don’t you.

are they in a room with you right about now by any chances?

sounds like a projection to me.

maybe it is :thinking:

on a more important note, sheesh, haven’t been posting much in a year.
i probably have to change that.

maybe start talking too out of spite for mr platonpee

we should have a wheel to see which insults he will use next.
bets are open fellas.

1 Like

Whatever, back to the topic. The main point still stands. Trying to put PvE on the same level as PvP in Enlisted would fundamentally change the game. And this game is definitely not at a stage where such a change is something desirable.

It would be the end, effectively only splitting the existent playerbase. It would be very naive to think hoards of new players would rush to play 5 year PvP live service game for PvE.

But at least there would be no problem adding WWII content to WT’s infantry mode once Enlisted is gone.

2 Likes

all bark no bite.

it literally does not.

having more people playing the game, and with xp reductions to incentivise people to spend for premium and gain a lil more is called a business prospect.

but what do you know.

gaining more players, is not spitting the playerbase.

pay the yappers for pubblicity and there you go.

if anything is the opposite.
people don’t touch this game with 10 foot pole because of how the PVP it is.

i failed to see how gaining more players and sequentially, more money is bad.

" irrelevant and just speculation at this point ".

i wonder who said it :wink:

2 Likes

Dont enlisted have like 800k player or something according to robir or whoever that mention that a couple of day ago? seem like a lot of player to me

4 Likes

Lmao. So show me those players. I assume you’re expecting it to be a bigger deal than a Steam release or a merge, then.

Otherwise, I don’t see how the numbers are going to be relevant.

Trying to cater to all genres/demands/playstyles generally does not work out, especially in the long run, not that there is much of a long run to be expected here. The resources that the devs are working with on this game seem clearly limited as is and you think trying to shovel in a new gamemode with enchanced/reworked AI is within their power? They’ve yet to fix the goddamn terrain collision that’s been plaguing this game since who knows when. The AI would end up either as an aimbotting terminator or a heaping pile of dogshit, but that might actually suit the skill level of at least half the playerbase, being honest.

We’ve already sacrificed faction uniqueness and any resemblance of historical accuracy purely for all-round balancing.
This game is a husk of what it was and if not for the F2P model, it’d be dead.

1 Like

Days ago, I made a suggestion on AI spawning from APC’s.

A PvE mode wouldn’t even be that hard.
Create a playlist for each campaign’s invasion matches, your squad spawn on the side of the chosen army. While bots spawn the other with double tickets and double numbers.
Even with current AI the bots numbers will make it a challenge to overcome. You win the match you move on to the next map in the campaign, the more maps you win the bigger multiplier you get at the end.
Tweak the settings a little so the AI spawn multiple tanks and then yeah you got stuff happening. big army 4 tanks, if they could rig some airplane behaviour then yeah you could have like a full on thing easy.
I’m pretty sure the devs put more work into making actual unique events for April fools or halloween than this’d take.

2 Likes

Thanks pal :slight_smile: for some reason when i had that feature added it told me i didnt have permissions. I’m guessing this is because its my first forum post on here. Well ever actually to be honest i have no idea what im doing.

1 Like

I don’t really see the issue here other than population which is not an issue if it pulls in more players in and is not scuffed like WT’s pve modes.