MG-34 needs a shitload more recoil than it currently has
All MGs could just have unmounted ADS removed though and that’d be a good fix since they’re not made to be run and gunning
T-34 really needs a DM touch-up because when shooting at the center of the ufp or MG port it’ll just eat shells
Panther mantlet could use some touching up, but that could honestly just be the 76mm on the Sherman being utter garbage as well
Jumbo hull MG dm should be touched up like the T-34’s to stop eating shells unless you hit the actual 3cm ring around the 1919 there
And select fire battle rifles should be restricted to a class or maybe 1-2 a squad across the board
Really that being the sole purpose of the M10 since you don’t need a 76mm for anything else and the Jumbo is better in every other way should be enough of a demonstration of the devs never thinking anything through.
Exceptions beting BAR and Chauchat. (And hopefully FG42 one day.)
Probably you meant that but devs seem to not see the difference untill latelly so it’s better to be precise.
The M4A2 76mm is the Soviet premium tank in Berlin
The 76mm is iffy against the Panther’s mantlet because it’ll get eaten by the superstructure behind it or just disappear if the Panther is wiggling his turret
Just had again where there were like 6 Axis players going around with MG34/42 using them like assault rifles. But German gunners were trained in ways to safely fire an MG34/42 from the hip like using the bipod like a foregrip.
I don’t think this game should be compared to a real world interpretation for a long time as of now. The discussion should be how far we can go down in this arcade style so that things don’t look just like complete nonsense. PS. German machine guns such as the MG-34/42 were, under certain circumstances, used on various fronts by a single soldier, namely in walking and shooting in CQC situations. When the situation required it.
Normandy is the most balanced campaign for me atm. Not that it doesn’t have imbalances but they are not critical.
Moscow and Berlin especially are the most imbalanced campaigns. Idk how you call Moscow balanced but the onlh thing that keeps Germans playable is a big number of weak players for Soviets.
I didn’t play Tunis and don’t have any plans doing that so I don’t know how balance there is.
Bruh what is wrong with the Germans in Moscow? I crush people as a new German player beating some VERY high level Russian players. There is nothing wrong with the Axis in Moscow
The MG13 and ZB26 are great. I have no issues with MP40s either. I really dont see much disparities at all. Yeah the PPD is great close but the damage drop and spread really limit it where the MP40 shines. The PZ4s are also great all around tanks. The Germans are perfectly fine. K98s are still one shot kills essentially and I’ve gunned down many high level players carrying SVT38s and PPsHs with them
Dude, I know how to play and I know how to win even with the worst equipment. It doesn’t change the fact that Soviet campaign’s balance is a total garbage and there’s no pleasure to play it at all.
And no, some of the things you mention are bad. If you want to compare things just look at this:
Don’t you want to say anything?