Given the continued discriminatory “balance” of the game against large caliber machine guns on vehicles, we finally reap the consequences today: a Jeep with a completely open top, member groups that can be easily killed by rifles, and equipped with a low firing rate, low ammunition capacity, and slow loading 6.0 single shot damage “large caliber machine gun”. Although in reality it has at least twice the kinetic energy of a 7.62 caliber machine gun, it only deals 1.0 more damage than a small caliber machine gun on Enlisted. This Jeep, apart from the machine gun’s ability to penetrate light armor, is not as capable of anti personnel capabilities as any Jeep in the TT in all aspects. Even in custom mode, I often only see white hit marks when shooting against computer-controlled soldiers from the side, and then my gunner is killed by AI counterattacks. I can guarantee that if this Jeep can’t even kill a player in a live game, it will be easily wiped out by an enemy team.
If discrimination against the in car M2HB continues, we will harvest more such garbage in more nations in the future.
At least by increasing the damage of the vehicle mounted large caliber machine gun to 10.0, which is exactly more than double that of the 7.62 caliber 5.0, this car can be compared to other Jeeps in terms of anti personnel capabilities.
- Yes
- No