As it is now, 10 players is just not enough. Think about it, 1, maybe 2 people flying planes, 2 driving tanks, that’s already 1/3 of the team NOT pushing, or defending.
If you add bots to that, which is often quite many players - usually 2-4 in any game - and number of human players actually PUSHING is very low, maybe 1-2 infantry human players pushing or defending.
Solution - lets increase maximum to 12 players per team. That way, more human players get in. This limit is tied in to map sizes, but as it is now, maps can totally support a small increase of infantry on the ground. Because vehicle limits will stay.
Also, larger team sizes could allow platoon level grouping, maybe. Like in BF games. With platoon commanders, giving a bit of direction.
If you are talking about vehicles, that’s nothing to do with players per match.
It’s about how OP vehicle can deal with the infantry but many of them just focus on scores, not doing things to the team.
See solo mode for less vehicles can make. You hardly can select a vehicle since someone else always occupying it.
This is a main infantry game, not WT.
they also didn’t mark people that left during those times as well so what could have happened is that people left and bots joined making it look like there were more people then actually where