ger_sdkfz_251_10_Callisto{
_extends:t="base_sdkfz_251_10"
"vehicle_seats__seats:shared:array"{
"vehicle_seats__seats:object"{
receiveDamageFromDMPart:t="driver"
attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0.25, -0.25, 0]]
name:t="driver"
seatComponent:t="isDriver"
cameraNodeName:t="bone_camera_driver"
attachNode:t="driver"
seatOwnsEntityControl:b=yes
nextSeat:t="main_gunner"
locName:t="vehicle_seats/driver"
ignoreAttachNodeRotation:b=yes
shouldHideOwner:b=yes
}
"vehicle_seats__seats:object"{
receiveDamageFromDMPart:t="gunner"
attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0.25, -0.5, 0]]
name:t="main_gunner"
seatComponent:t="isGunner"
cameraNodeName:t="bone_camera_gunner"
attachNode:t="gunner"
nextSeat:t="driver"
locName:t="vehicle_seats/gunner"
ignoreAttachNodeRotation:b=yes
shouldHideOwner:b=yes
"turretNames:array"{
turretNames:t="turret_01"
turretNames:t="turret_02"
}
}
"vehicle_seats__seats:object"{
receiveDamageFromDMPart:t="commander"
attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0, -0.3, -0.11]]
name:t="commander"
seatComponent:t="isDriver"
attachNode:t="commander"
hatchRotationAxis:p3=1.7, 0, 0
locName:t="vehicle_seats/commander"
ignoreAttachNodeRotation:b=yes
maxPosWithOpenHatch:r=0.7
shouldHideOwner:b=yes
"hatchNodes:array"{
hatchNodes:t="hatch_01"
}
}
"vehicle_seats__seats:object"{
receiveDamageFromDMPart:t="loader"
attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0.25, -0.5, 0]]
seatComponent:t="isPassenger"
cameraNodeName:t="bone_camera_driver"
attachNode:t="loader"
locName:t="vehicle_seats/loader"
ignoreAttachNodeRotation:b=yes
shouldHideOwner:b=yes
"loaderTurretNames:array"{
loaderTurretNames:t="turret_01"
}
}
"vehicle_seats__seats:object"{
receiveDamageFromDMPart:t="machine_gunner"
attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0.25, -0.5, 0]]
seatComponent:t="isPassenger"
attachNode:t="machine_gunner"
locName:t="vehicle_seats/radioman"
ignoreAttachNodeRotation:b=yes
shouldHideOwner:b=yes
}
}
}
Проблема — членов экипажа не видно.
Делалось для модседитора тест сервера