Your feedback about last update

Every veteran player starts as private on new batlepass season.
If anything, the matching should reflect win/loss ratio which , would bring the issue that most veteran players play axis and most noob players play allies. So there isn’t much that matchmaking can do regarding balance.

Just join the winning team like most players.
Or, play soviets like me and join a bunch of very try hard but dumb players… Fun…

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With the last update many squadrons reduced the xp required to level them up, but today I started playing and discovered that they reverted that adjustment, is this due to some kind of bug? The German motorcycle squadron along with the Japanese tier 3 B5N2 bomber are asking me for more than 20k to level them up to level 2. @James_Grove

A good update with nice addition ! even if some of them weren’t that needed (ofenrohr)

Someone having some FPS issue since the update ?

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My FPS getting worse with every new patches came out :joy:

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weird my fps is literally the same every update and that with a bad laptop

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What you like

  • Love the new map! Finaly a little love for the Japs! (looking forward to Manchuria next :wink:

  • 100 round German MG 42 is nice, finaly!

  • Riders are more usefull, I mean not good but useful enough to play around with.

  • Chinese squad is really cool, maybe add a Soviet minority squad such as Uzbek, a Hungarian squad for Germans or a Thai squad for Japanese.

  • Finally an AR for USA! (will japs finally be next?, then we can have second assualt engineer event!)

What you don’t like

  • Why, for fuck sake, did you just make the rule for a sixth soldier for every event/bp squad, to just then nerf the new squad, why? thats so confusing and inconsistant and straight up a dick move.

  • Why do japs never get intresting customisation. Their stuck with barely anything

What is not too easy to understand

  • What is confusing is that you guys update USA this much and other so little. This means the game balance will be horrible. Japs can manage I found, but Germans suffer and Soviet is empty as fuck. For next update, try and spread out the update for everyone in which you try to balance the amound of stuf the factions get. Especially since next update for USA will probably be meh, since they just got so much new stuf (with this, I mean spreading out content for USA and adding extra stuf to GER, JAP or SU, so every faction gets a reason to be played).

  • Giving only USA new uniques is kind of overkill. Japs also lack infantry squads but they get nothing besides a tank (which at this point, they have enough BRV tanks). This is adding to the previous problem, USA gets everything which means everyone is going to play them. Meanwhile Japanese lack infantry squads on pretty much every BR and they get nothing which is confusing.

I think this is because the United States really doesn’t have good enough weapons for assault troops.
There is a reason why players prefer T20 and M2 to Thompson 50.

The game environment is simply a matter of intelligence proportions
Japan proved this within 3 months after the emergence of high-performance weapons
Whichever side has fewer idiots has a greater chance of winning.
Maybe you should ask the authorities to implement skill segregation instead of using the weapon level system to let idiots poison normal people

heads / faces are not changable anymore. If I tab on them, nothing happens. it’s only affected to the USA / UK techtree guerrilla squad - other squads like the japanese techtree guerrilla squad works fine


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As commander of the T26E1-1 “Super Pershing” you cannot use binoculars because the message comes up “the design of this vehicle does not allow to use personal weapons in it”. The way the commander looks out of the commander’s cupola, it should be possible to use the binoculars. Therefore it would be nice if this would be fixed.

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the same apply to the M26 as well

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There. Enlisted in a nutshell.

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I think the game is very good, but I see some aspects somewhat similarly to the previous speaker, Dirktator_Dirk.

What I like:

  • The constant development and improvement of the graphics
  • Attention to many small details, such as the newly added effects of the blood pools
  • The Germans finally get a comparable machine gun configuration compared to the other factions by adding the cartridge belt to the MG42. I found it a bit ridiculous that every second Allied machine gun could carry more ammunition through special configurations. (Tommy Gun with 50 or 100 shots, etc…)
  • The upgrade/improvement of the motorcycle gunner class

What I don’t like:

  • The development of the game with the attempt to neutralize all faction characteristics. By constantly adding experimental prototypes or post-war weapons to the research trees. (e.g. Hyde M1944, T20 rifle, AS-44, T26E1-1)
    In my opinion, they make the game ridiculous, unbelievable and broken, or they just create an imbalance so that the average player doesn’t even have to make an effort to act tactically.
    If you want to play as Axis Tier 3, it feels as if the Allies won the war with prototypes or laser weapons.
    It feels like they are currently trying to give the Allies every possible advantage in order to nip any necessary gaming skills in the bud.

What I don’t understand:

  • Where are we headed? Will we soon see the M-48 Patton driving around Normandy so that every noob can score a kill with 100% certainty without targeting a weak point?

  • Why don’t you put such experimental weapons in the premium shop, or don’t you give players the incentive to earn these weapons through events?

  • The British vehicles, which were mass-produced, certainly have the potential to close one or two gaps. However, they are only available as a premium squad. Why? Perhaps one should think about making one or two sensible moves to the regular tech tree as a necessary adjustment to the current circumstances.

  • Perhaps a better approach would be to make the squad templates for the factions more different. After all, an American squad had a different strength and level of specialists than a German or Soviet squad. This could compensate for disadvantages depending on the situation.

  • Why are bugs that have already been fixed constantly being re-incorporated into the game? (Bots no longer leave construction areas, or even go into them during the construction process. Or bots like to stand in the line of fire and thus catch the shots fired by the player)

  • Why are there still Tier 5 battles in Stalingrad?

  • Why have the Italian squads disappeared from the battlefield? I thought they were really cool, with the voice acting in Italian.

  • Are casual players really the target group for Enlisted?

My wish:

  • Move prototype weapons from the regular tech tree to premium or event squads.

  • Retain faction-specific advantages and disadvantages for each era (tier)

  • Revise the matchmaking system to avoid permanent battles as a low tier against opponents 2 levels higher.

  • Possibility to select preferred or favorite locations/maps, or block unpopular maps? taking into account the selected battle rating. (Please don’t come to me with custom servers where I can then play alone for 2 hours.

  • Stronger representation of British troops in the Allied tech tree.

  • Inclusion of Romanian and Hungarian squads in the German tech tree, and re-implementation of Italian squads.

  • Reduction of automatic weapon spam, since not every soldier had an automatic weapon back then, but only certain roles in a squad. (This would also minimize the imbalance between the factions and make the flood of prototype weapons unnecessary). The squad templates already offer the solution.

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half of the canon is missing here
image

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Its not a prototype or a post war design it served at the end of the war its just designated wrong its supposed to be T26E4-1 the T26E1-1 is a post war design that removed the springs that was never fielded.

Can you start reading and answering the Gaijin net and this forum reports and send them to the team? The game still looks and plays like its unfinished, make it like Battlefield for example

Well, objectively, game is still on Early Access, and no launch on sight, so… Yes, it is unfinished.

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They do listen and they do make changes players want (on the whole), but not now it’s Christmas :wink:

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The anti-kamikaze rules are extremely poorly done. If this is how the rules are going to behave, a full rollback would be infinitely better. Any time I crash my plane…even while trying to land it after being shot up during a battle, results in a detection that I’ve kamikazed and I am locked out of taking one of my other planes. I won’t bother renewing my premium membership if this isn’t corrected in the next month.

I agree with you but they’re not going to remove something from the tree that has already been added. It’s extremely unfortunate that the game has been taken in such a silly direction.

This is what makes the game fun and gives replayability to the game. There has been a clear intention by the game managers to homogenize everything, make it bland, inaccurate, and give little reason to play the game as the different factions.

I’m not sure what you’re going for with this. I think it’d be useful to have a “Tier 5” queue where all the experimentals go to keep them out of the main game. That kind of must be done at some point because this has turned into an anachronistic “50s shooter” in a WW2 setting rather than a WW2 squad game. If there could be some strict limits on how many Tier 5 weapons/squads will be allowed in a public game, the game would be greatly improved.

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Yeah. I’m absolutely skipping Gold Pass because of this and I might never buy it again. Its previous version was worth the spend.

This one isn’t.

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