Guys with rifles had to face guys with Machine Guns and Assault rifles, and guys in weaker tanks faced guys in superior tanks, just ask the japs…same goes with aircraft…if you want campaigns and battles where certain tiers can shine against equal tiers (even if unrealistic), then consider doing that as a separate thing, not as the major overhaul to the entire core of the game
If the reason for this update is to prepare for future updates that will expand beyond WW2, then that can have its own campaign with its own package of weapons etc…
But if the reason for this update is merely to hand hold a section of the playerbase, then it is going about it the wrong way
Just add a rifles only mode and infantry only mode
The warthunder system would only work if it divided certain eras of war that are split by many years of technological advancements and changes, it’s not meant to be used to divide a single war era, and we see the failure in that system when they have leakage across the wrong eras because the gaming system is faulty and ruins immersion
if this game encompassed ww1 + ww2 + korea + vietnam + modern warfare and perhaps futuristic warfare, then of course you have to split those things
but splitting one world war based on the weapons of war, was the wrong way to do it when campaigns, theatres and specific battlefields could already achieve this
the way to do it was to keep campaigns and theatres of war, and then have the appropriate tools used in that theatre
the other thing that could have been done is to have battlefield subsections of the campaigns, that the players choose to engage in which would have the appropriate gear of those battlefields…note the keywords here are player choice
removing player choice and limiting battles based on loadouts is completely ridiculous especially when tied into the progression of the game that was always about unlocking new stuff, now that has been completely devalued, both from an immersion perspective and from a reward perspective
So If I could suggest something
Instead of making all of this new system forced
give the players the option to bypass it with a simple check box that the player can choose what to do
and provide scaling extra rewards to players who choose to fight in battles against higher br tiers
this way players can still have an incentive to jump into the fire, and will bring more diversity to the higher br battles
At least this way it is a player choice and there is good reason to take up the extra challenge
This is the only way I can see this mess being salvaged if it goes ahead, because if the future of enlisted at the end game is to only face stacked squads of high br, this game is as good as dead, most battles in ww2 were not fair, so trying to force the game to be more fair with this tier system is ridiculous…
there are already enough dumb games out there that have done this and ruined their game, and most games are already a match between high powered weapons
this game actually provided the unique experience of mixing the full spectrum of ww2 into one package, that was one of the cool things about it. Destroying this is destroying the game for me