With the sole exception of the Semi Auto nerf.
There was quite a bit of backlash on that one and it never got taken back.
They only adjusted the M1 and VG to pre nerf levels but left every other one nerfed.
You know, with the upcoming damage boost bolties will gain, there wonāt be any reason anymore to use slow firing, weak damage semis .
I already use only bolties but stillā¦
Was the dispersion increased as well as the rate of fire being decreased ?
Looking forward to having a lot more BA play in Stalingrad to be honest.
Iāve kept my skills honed for just such an occasion.
That I do not know TBH, I dont have the numbers pre and post patch.
Same, I literally use BAs for all my squads except for American squads I try to use M1 Garands or M1 Carbines
It is not really likely to change the meta. In fact, it is probably not going to change anything at all, aside of few people switching some semis for BAs.
Even if SMG/LMG would indeed get its damage lowered, full auto will still reign due to the cap design⦠and some smoke will probably not make them any harder to use than it is already on some weapons (due to the flashing effects).
I don“t even think that semis will be entirely useless either. So, a lot of people who are still using semis will continue to do so, and those who threw semis to trashcans only because they cant spam click will continue using whatever else they deem to be superior for their playstyle.
While they should fire at least a bit faster, I actually support the idea of that nerf, so we can“t click spam them anymore.
Honestly I really think Enlisted if they decide to add serious flash and smoke effects, the game is basically both feet in the coffin and ready to lie down, the semi-automatic nerf is one of those feet
Many times in HnG, I can easily kill the enemy, but because of the serious smoke effect, I lose a lot of opportunities, because my natural luck is not very good, I really canāt understand why I lost me The dynamic vision I rely on makes up for my lack of luck. Why should the automatic players in the later stage only use luck to kill enemies?
Guess more smoke and light will increase hipire. At least culd affect SMGs at range (thoough it would be still a horrible nerf).