Why nerf everything doesn't solve the only serious issue of this game

Since September there has been two major changes in this game: nerf Semiauto and dispersion nerf. And even more astonishing, it has been announced that they are going to nerf the DAMAGE of SMGs, even though literally all SMGs are far from being OP.

I’m afraid that it could be the beginning of an radical version of allnerfism, and change one of core feature of this game - short TTK, if this happens this game would definitely die. This core feature of this is the combination of both being arcadic and having short TTK, and a medium size of battlefield. If you continue to nerf all automatics so their TTK would be comparable with that in game like BF, this game would end up having no comparative advantage over any kind of FPS that has a place in the current market: comparing with CoD and Bf it would be less arcadic, but comparing with games like HLL and PS it would be less realistic. If I want a game with low TTK and insane dispersion, why I don’t play Battlefield? Comparing with enlisted, it has much better graphics, movement and atomosphere.

The problem is not that Boltactions are underpowered, it’s a composite of couple complicated reason. But the most important reason is the playerbase. Just take a simple example, in Mosocw we can see pretty many matches that Soviets are streamrolling germans with PPsh41, while in D-day an american team with M3 or M1 Garand could push quickly even faceing enemies with FG42 and Panther. This clearly shows that playerbase is much more important than equipment.

I personally have played this game for relatively long time(more than 700h), and I’ve seen pretty good teams with BA rifles(in Normandy allied for example), and I’ve also seen pretty bad teams with BA rifles(equals or worse than bots, in Berlin Axis for example). The problem is not about the underpowered BA rifles at all, it’s about the PLAYERBASE. The fatal error of developers, from my perspective, is taking the problem of the PLAYERBASE faslely as the problem of underpowered BA rifle.

Why? The answer is pretty simple: if one side has more playerbase, then this side has higher winrate, more potential Premium-buyer, then naturally more AUTOMATICs. It would naturally make the impression that who has more automatics, who wins.

But the fact is: It’s usually the case that you lose because your side has more bad and incompetent players, not because your weapon. And, the fact that if one side has more bad and incompetent players, it indicates that this side has lower PLAYERBASE. It could be of serveral different reasons, but none of them has to do with OP automatics. Like copy-paste, and imbalanced early stage. I personlly have some matches that can easily win and with nice kills with nothing but Kar98k(I’ve maxed out but I use 98k pretty often), and also have matches where I have to dessert even enemies have only pretty weak weapons like M3 smg and M1 garand.

The problem is always the ppl. The PLAYERBASE. No matter how many times you have nerfed PPsh41 which is not OP from my opinion and no matter how many times you have buffed Kar98k, you would never solve this problem.

Now it’s still not too late to locate the real problem of this game, instead of nerfing everything. Don’t end up like H&G.

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Well… some smgs ARE op. Ppsh41 and m1 tommy gun are devourer of worlds.

But you panic for nothing: this nerf and different recoil will ONLY be in Stalingrad for testing. They will decide whether to implement it in other campaigns after that.

I agree for the semis nerf however. Still pointless and achieved nothing advantageous to this day.

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I’ve used both of the guns you mentioned here but none of them is OP, sorry. The only OP thing in the game is FG42II as a rifle in Berlin. Btw, how could PPsh41 be OP if germans get MKB42 in Mosocow and FG42II in Berlin? M1 Tommy is shit except in CQC.

It’s not only about semiauto, it’s about a serial of nerf to everything that is not a BA rifle since September. It has happened, and it’s still happening, and it will keep happening, if ppl remain silent like this.

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You absolutely couldn’t be more wrong, i started playing russia after i completed the german side and the ppsh is the most disgusting I’ve ever touched, better than the fg42, better than the allied smgs, better than the german LMGs, it’s the definition of pure crutch, the only issue with the update would possibly be making bad smgs like the mp40 an even worse peashooter.

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I have my own take on all of this, personally.

I never make a post until I actually get some games with weapons under the belt. I like to be objective, and with the exception of the Jumbo I won’t bitch.

So, this will be just about Berlin, specifically. I don’t play Soviets in Moscow, I only know that with my guns I can usually contain all but the most determined of pushes.

The differences between the Soviets and Germans in Berlin is asymmetrical, and needs to remain that way. The Soviets absolutley crush it in CqC. I have the PPD40 on every Assaulter and its usually lights out in close range engagements. 23 is my highest streak before an errant bot throw back grenade got me.
Its unreal the power it has, and I dont even have the best one yet.
But its got a crux, anything beyond a certain range is not going to drop them right away.

The FG42 on the other hand, rules the mid-range. Given proper lanes of fire you can suppress the push and keep the SMG monsters at bay.

Both sides that face the other, have to use all the tools beyond the weapons to win the fight.
FGs have you pinned ? Use Smoke. SMGs giving you fits? Grenades and Flames.
Combined arms, knowing the tactical situation and adapting are the key.
I dont complain about the SMGs, I don’t complain about the FGs , I just adapt and fight to my strengths.

The big killer though, of all things is the lack of squad slots for F2P players. It limits diversity and prevents people from having a tool for each solution. They need to find a way to give slots as rewards to allow more combat diversity.
And, perhaps limit the amount of repeat squads available as well.

There are so many other factors at play as well that I’ve listed in the past that factor into the calls for change.

Nerfing consistently is not the answer. It never has been. I’ve posted many times about better solutions.

Though I won’t lie, the BA buff will be welcome, they are under utilized but potent if the map allows it.

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Im honestly just glad they nerf mp’s even if that means german mp’s get even worse in comparison to ppsh-41 even if they’re on their own quite good but get out shined by ppd/ppsh tremendously.

Overall i dislike those nerfs as u do but i would just like to get a bit less spammed by those god guns.

The game is at such a stage that 9 times out of 10 people will take out automatic weapons. And that’s the problem. Will the future smg nerf bring back BA playstyle? I think no. Because nerf’s are not solutions to problems when it comes to balancing weapons. Nerf’s only exacerbates the problem.

In my opinion, full automatic squads should be abandoned, and allowed to have one, or a maximum of 2 smg per squad. Just like it was in WW2. Smg in general, was worn only by officers.

If we relied on this logic, smg, and machine guns would be end game weapons that would be rare on the battlefield in general, and only the maxed out soldiers for example, could used them, and the main impact force would be BA, maybe it would introduce those necessary dynamics.

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Then why don’t you play HLL?

to be honest asymmetrical balance is fair when all class weapon is opened to u. However, for players that are not completely new but not a veteran which i mean campaign levels between 8 to 15 , Sovets in berlin has MORE ADVANTAGES , i never agree a direct nerf to smg can fix everything , but enlisted locked everything behind the exp wall ,instead of some pros thinks it is the player base issue , i believe it is the game match system and exp wall issue .
It already rather BS when the soviet team is using T28 , squads pp34/38 , ppush ,roks-3,mortar and other shits , but your team are groups of new players using Gewhrs and pz 2C trying despairly to turn the tide

btw, i am not a very good player that can get hundreds of kills per match , but at least i am usually top 5 , killing at least 60 men + a vehicle kill

*about 60

Why you don’t play BF?

Have you even read my post? I’m exactly against to make this game BF(low damage model + insane dispersion)

You said:

So, go and play BF, and make up your mind :slight_smile:

And if you read what I wrote, this is actually one of the possibilities in answering your statement:

And as far as the discussion itself is concerned, for nerfs and buffs, the playerbase or “skill” here isn’t up to anything. Because, in most cases, the vast majority of people will use crutch weapons at the end of the day, and here it is already the prerogative of the developers themselves to come up with how to balance everything properly.

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We bolties lovers will shine @120062891 wait and see…

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I very much intend to make Stalingrad a Bolt action kill zone. Its going to be crazy and fun.

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If they do decide to do this and implement it they will end up killing there own game and enlisted will go the same way as H&G.

Also i do agree with a lot of this and feel that same way.

I really do not want enlisted to get fucked over by the developers because they listen too whiny cod/bf kid fucktards about weapons being too powerful. No one cares everything is meant to be powerful and easy to kill with enlisted should not turn into yet another generic fps shooter clone.

hopefully enlisted doesn’t.

Also in regards too the PPSH in no matter what game it seems to be in people always bitch and complain about it. Personally I don’t see an issue with it this is an asymmetrical game that pits German mp40’s against weapons such as the PP smg series of course your going to get brutally gunned down by a Russian 900rpm 71 round drum magazine smg.

There not really overpowered its just in peoples heads :slight_smile:

Its a world war two game it kind of comes with the territory just stop bitching about things being overpowered and play the game as both sides get equipment that shines brighter than the others side. This is what happens when you have an asymmetrical game its pretty normal. If you cant get on with the asymmetrical nature of a proper world war two game go play battlefuck or call of shite.

Also just to add i keep seeing “wahhh ppsh over powered i keeps killing me its not fair it has 71 rounds” yet this thing exists for the Germans. My advice too these people is to go and play heroes and generals and look what happens when people constantly ask for weapon nerfs that are not needed.

Ask yourself really hard, is the ppsh really overpowered when you can get a German 75 round magazine light machine gun that can one shot most of the time.

The answer is no it isn’t overpowered now stop bitching about it and play the damn game.

Funny how i have not seen any bitching about this thing being overpowered.

Im so sorry for my bad language have a nice day!

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Because is not, is god but not OP, most of Axis MG (only german one) are not good for run and gun, are better for enemy supression from the distance