I would say buff ALL guns in the game by reducing dispersion heavily. Then increase recoil universally, trying to maintain historical accuracy but also consider balance (for example PPSh irl is extremely controllable, but maybe would need higher recoil for gameplay balance).
This means your bullets will go where you aim. Recoil control will be a skill and will force people to consider crouching/prone/bracing to counter higher recoil.
The Soviets had better assault rifles and aircrafts, and the Germans have better automatic rifles, machine guns and tanks.
And this is the 2nd most balanced version for eastern front BR5 since the merge. The most balanced version is after fedorov been buffed to 13.9 before fg42-2 buffed to 15.3.
an SMG should not be over 2x as accurate as an assault rifle, this thread is full of insane people, it needs nerfed, you dont buff every SMG to be more accurate than ARs
But this is currently arguing against a fix not based on how the game is working, but how you wished the game was working, which isn’t really part of the discussion…?
Make a new post suggesting this idea, I’d support it, but leaving the PPSh-41 as is in the current game enviornment is not an option. You’re not garnering much in the way of support throwing yourself in front of this change, rather the opposite.
Change goals, don’t be in opposition to this change, be in favour of a new system instead.
Maybe, but that can be balanced by changing damage, damage falloff, velocity, rof, reload, recoil, etc. The key thing I want is for bullets to go where I aim. When I go to the shooting range irl, my bullets don’t miss because of “dispersion” they miss because I aimed poorly. I want guns in Enlisted to do the same.
Also, historically, there is a reason that rifles fell out of favor for automatics; they can always adjust BRs so that only crappy smgs run against bolties/lower semis in addition to the above.
Well irl, your gun will have dispersion, mainly because your gun has a pretty short barrel. SMG are not for sniping, they are for close quarters combat.
If it hasn’t been updated for a long time, then it’s fake
And how could PPSh change, they just didn’t notice, so this is fake information from this site
Because I see this as a step back. It’s crabs pulling each other back into the bucket. Right now there are a few standout weapons that should be the baseline for all weapons in their class.
SMG: PPSh box dipersion.
Semis: SVT38/Breda Carcano post movement dispersion cone reduction speed.
LMGs: RD-44 no ads movement dispersion penalty
The reason all those guns are considers BiS is because of their much lower dispersion metrics. All weapons need to be brought in line, not have those few squished down and killed. Them sticking out like a sore thumb keeps people talking about it and shows what good feeling weapons look like.