I don’t understand why AI’s current pathfinding system is worse than previous ones
Now just a wall can stop them!
What happened to the AI? My AI is constantly running against a wall!
When exactly are you going to confront and improve this problem?
When you see the devs skills not soon XD
Even Ubi Soft could give em lessons
Never?
Apparently you haven’t tried the red orchestra AI
I’m a big fan of Red Orchestra 2, but do you know why the game’s AI isn’t mentioned?
Apparently, Red Orchestra 2’s AI is filling in for the lack of real players, and in a game full of real players, there’s little to no AI
A game mode like Enlisted makes you have to fight side by side with your AI. You can’t ignore the fatal problem of poor AI pathfinding, because it is very likely that you have already run two or three hundred meters, and your AI will stop because of a wall.
Although the AI in Red Orchestra 2 has a single route, it is rare to encounter a situation where it is blocked by a wall. They are not smart, but they will not trap themselves like Enlisted.