Berlin is like a garbage dump, full of all kinds of messy garbage
If that wasn’t enough, the wreckage of tanks driven by novice players makes an already difficult space even smaller.
Moltke Bridge, Wilhelmstrasse and other terrains, this kind of tank wreckage is likely to block the entire street, making it completely impossible for teammates’ tanks to pass.
However, the tank wreckage is the strongest shit in the game. It is difficult for you to drive a tank to knock it away. Even if your tank is even slightly close to these pieces of shit, it will twitch like an earthquake.
Engineers should be allowed to remove this junk, whether it’s the remains of players’ tanks or in the map
Not only are they annoying, but if you know where the next objective is gonna be, you can actually park your tanks at chokepoints - self destruct them and create impassable barriers that completely make it impossible for the enemy to get across.
I have seen it before, and I have done it before.
It completely breaks the game
what we would really need, instead, is the hook system like war thunder to move wreckage out of the way.
or, perhaps, some sort of arcady blow torch for engineers to melt and destroy the wreckage ( or to the very least, make it less durable and destroyable by running it over with another tank or use an explosive explosives ) similar to company of heroes 2/3.
and unlike at guns and what not, do provide cover for infantry.
i’d argue if you use something for cover(especially a tank), usually should be harder to simply J’ed it out.
beside, the torch for faster dismantle of things could be an useful tool in the mine slot to still offer something useful ( since, there are many people complaining about durable stuff ) so i think a blow torch could solve two issues at once.
Until better fortifications are made available to engineers, and a better system all around for structure removal restrictions are implemented, I think the wrecks need to stay.
I am not opposed to a vehicle that can hook up to them to move them though, just not outright allow infantry to break them down.
Annoying shit to deal with, glitching, blocking, teleporting, absorbing tank shots and bombs, bugging respawns.
There is nothing needed about realistic or historical implementation right now, they should dissapear after certain time or damage taken… and then when this is fixed we can think about blowtorches or other solutions.