skill issue
play more and make RALLY POINT
To be honesty, I canât understand why they make such crazy levels.
If they add much bolt actions alike Moscow or Tunisia and add British LMGs like Bren gun or Vickers Berthier of British commonwealthâs army, game would be balanced. Also, instead of nasty prototype AA vehicles there were lots of decent armored cars and tanks for low tiersâŚ
Especially, due to they add semi-autos from early levels, we couldnât see lots of Japanese mass-produced popular guns like Type 44 carbine, Type 2 rifle, Type 99 rifle (actually in-game one is Type 99 short rifle) and more. Although American didnât had much of them but add British ones and they can make decent levels.
When average players fight each other, the difference in weapon performance is a big factor in balance.
I guess you can make up for it with the âskillâ, but majority average or lower players canât. Because of it, they keep losing and lose desire to play. If such environments is not changed, number of players will keep decreasing and campaign will die.
Isnât that the case in every game. Average player complaining about the balance.
The difference isnât weapon performance but the willingness to use the tools theyâre given to begin with.
Like always, it is not question of balance and weapons, but players.
Even noobiest noob should learn 3 things:
Most important:
-
BUILD SPAWNS!!! Beacuse it is faster run 50 metres than 150-250 metres.
-
Always mark tanks and KEEP them marked. Somebody will remove them sooner or later.
-
When defending or attackin, use whole AI squad, dont leave them to storage. Why?
+Faster cap/better cap resistance
+Meatshield (more targets)
+Sometimes they hit enemies
Storing units is OK when sniping or trying to destroy tanks.
- You almost immediately unlock a semi automatic AT rifle that can defeat any American armor in the campaign with little effort. So maybe stop running into bullets and use it.