What's the id for each artillery call?

i have a question regarding the custom profiles (.json ) artillery ids.

does anyone knows the actual number to which artillery support correspond?

like, the ones to use on custom profiles squads

image

because for example, i’d like to give HE frag artillery, smoke artillery, and supply canisters while avoiding to give the air bombardment and rocket artillery.

and despite few attempts with just going with 1, 2, 3 the various calls seems to not change.

maybe i’m doing something wrong?
thanks in advance.

well, worthed to try a shot @Euthymia07

sorry for the ping, but i have no clue who specializes in datamine like you do.

i found this:

"unlock:object"{
      template:t="moscow_ger_team_aircraft_request"
      unlockId:i=2
    }

    "unlock:object"{
      template:t="moscow_ussr_team_aircraft_request"
      unlockId:i=3
    }

    "unlock:object"{
      template:t="normandy_usa_team_aircraft_request"
      unlockId:i=4
    }

    "unlock:object"{
      template:t="normandy_ger_team_aircraft_request"
      unlockId:i=5
    }

    "unlock:object"{
      template:t="berlin_ussr_team_aircraft_request"
      unlockId:i=6
    }

    "unlock:object"{
      template:t="berlin_ger_team_aircraft_request"
      unlockId:i=7
    }

    "unlock:object"{
      template:t="tunisia_usa_team_aircraft_request"
      unlockId:i=8
    }

    "unlock:object"{
      template:t="tunisia_ger_team_aircraft_request"
      unlockId:i=9
    }

    "unlock:object"{
      template:t="stalingrad_ussr_team_aircraft_request"
      unlockId:i=10
    }

    "unlock:object"{
      template:t="stalingrad_ger_team_aircraft_request"
      unlockId:i=11
    }

    "unlock:object"{
      template:t="pacific_usa_team_aircraft_request"
      unlockId:i=12
    }

    "unlock:object"{
      template:t="pacific_japan_team_aircraft_request"
      unlockId:i=13
    }

    "unlock:object"{
      template:t="rocket_artillery_ussr"
      unlockId:i=14
    }

    "unlock:object"{
      template:t="rocket_artillery_ger"
      unlockId:i=15
    }

    "unlock:object"{
      template:t="artillery_supply"
      unlockId:i=16
    }

    "unlock:object"{
      template:t="rocket_artillery_us"
      unlockId:i=17
    }

    "unlock:object"{
      template:t="rocket_artillery_jp"
      unlockId:i=18
    }

    "unlock:object"{
      template:t="artillery_smoke"
      unlockId:i=1

But i’m not sure exactly how it works in terms of formatting, i wasn’t able to find an example

4 Likes

yeap! those are the ones!

many thanks :pray:

regarding the formatting, according to the officials profiles ( of which… unfortunately not all of the ids are present due to being olds)

is the following:

"artilleryTypeUnlocks" : [ 4, 1 ],

so, the id number plus a " , " if you have more

I wish I came across this earlier lol. I literally used random combinations of numbers until something worked. That’s how I got the rocket artillery for my Manchuria mod lol.

I’ll be referring to this from now on, thanks for the resource.