What you guys think of this?

i think it would great that radio operator have that smoke i think it would be so fun if you could use 2seprate smoke call at the same time 2different player. this would help attackers to punch hard matches defense so attackers have litle more change to assault the flag. what you think?

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Are you suggesting giving smoke call-ins for all radio operators, even those attached to other squad types? If so; I’m all for it.

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Every buff for smoke arty is welcome.

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while we’re at it, bombing runs called from other team mates shouldn’t block regular artillery so you dont have 1 guy completely blocking everybody else’s artillery for a few minutes

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here:

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Nah just letting multiple Radio Op Squads use it at the same time. You know, maybe make it a little bit useful

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Ah, the American 40’s. What a time to be alive. Dies from lung cancer by age 45 because cigarettes don’t have filters yet

I think smoke should replace shelling or smoke should be calculated independently
Because in most cases anti-intellectual groups will only abuse bombardment where there is no actual value.
This resulted in ground troops being unable to obtain actual and effective cover.
And the actions of anti-intellectual groups cannot gain any points for themselves

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I could get behind that, I guess. Though I could see that getting abused.

Not going to work. My radioman is ALWAYS the first soldier killed. ALWAYS. I can hide him in the basement of a bunker and he finds a way to die. :wink:

You must’n give him a red shirt.

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image

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i think that could work also. would be nice to see players using more smoke artillery’s

I am thinking a wide area of smoke added as an optional choice along the line draw would help. Lil bigger than the artillery sphere to carpet an area.

1 Like