I am quite bored with the game at this point. So i am curious what would make your experience better?
Mine:
Large scale maps, new invasion with more players objectives and a big man
Hardcore mode, lone fighters but with squads, the place where friendly fire is ON, HUD minimized
GOOD and INTERESTING new levels, like STG, Panzerschreck, KT, IS2, Me262 berlin, T34, PZIIIL, KP31, AT grenades (H35) mine Moscow,
Amazing new maps - more interesting ones like seelow heights. Great place to start: Reichstag (invasion).
Weapon rebalancing changes: Limiting SF rifle use, depending on the rifle (FG42s - gunners, russian SFs - assaulters)
Fixing the MANY annoying issues of the game like: suicide bombing, gray zone camping, Bhopping, exp packs aka holy grenades.
Improving AI, where it cannot accurately shoot through foliage, improving its pathfinding, especially in Berlin.
Fixing bloom, the insane darkness in buildings where it should be a lot brighter due to windows (Moscow). Right now its mostly impossible to see when you enter them.
More interesting modes: Paratrooper invasion (normandy) - destroy the 88s. Stop the soviet armored train (Moscow), Destroy the Bridge etc.
New Classes, like Officer (however he would look like) or Halftracks and like u said bigger maps with maybe 20v20, from a Performance standpoint it runs absolute great.
Edit: That repeating manner like basically 4 ppshâs in moscow or 3 Thompsons maybe deserved its placed because later models were better but honestly we donât need a 5th ppsh version, kind of bores me.
First of all fix the damn AI in all ways ^^ No more cheating AI but they should still be lethal ofc. So block things like shooting thru walls, sniping planes and see thru smoke and bushes. Just deny them that.
Second fix the damn ladders but also the floors and objects that ai gets stuck in
Shooting planes is super annoying, as well as the Ai behavior over all, if u build something all run out of that hose âto make room or soâ and go to die even if u order them individually to go back in. Those personal orders should be followed more strictly.
Also AI like to watch u build thing when u order them to help you.
AI really needs to reworked over all.
Edit: Make Ai move when i order them individually when they shoot someone, its ok that they finish their engagement when ordered to go somewhere as a group but when i spam x on individual commands they should move to the desired location despite incoming fire or whatever interrupts them to move.
Also make AI movement better in building, if i order them as a group or individually to come 1st floor and there is a nice big staircase in that house they should come to the first floor when ordered, super annoying that they just move randomly everywhere around, sometimes they come up sometimes they donât.
True but you can make them help out if they are engineers though. Its more annoying when you accidentally make them dismantling things trying to order them to move with an hammer in your hand ^^
They dont have to be perfect but at least not cheat, and stay put where you want them to be. Being stealthy in an trench ? no fugg that they will give away your pos by climbing up and down from it even if you say stay close ^^
Yes thats what i meant, other engineers have trouble to help you builing something if ordered.
And ofc, you order your AI to stay somewhere near something and they start to dismantle your rally point or other build structure, than u have to cycle through because they wont stop it unless you have selected the soldiers yourself. THATS INSANE ANNOYING
AI should only dismantle if you look at on object!
yeah one time will do ^^ But if you have an hammer in your hand and order them to move things can go wrong xD I always make sure i have an weapon in hand before moving them just so i dont get an Italian temper moment ala donald duck ^^
Giving XP multipliers based on player performance , this multiplier would also be given to the losing teamâs good players. The definition of good players are still ambiguous but I have proposed criterions.
Players with high kills
Players with objective capture/defusal/planting (df please fix destruction)
Players who build rally points
Players with big vehicle kills
(Idk what else but feedback is appreciated)
Hopefully this would somehow increase competence in teams, after all campaign balance doesnât only rely on weapons but also on its player base.
1: yes
2: stotheg is having a bonner reading this
3: assaulter mkb42 instead of kp31 ( )
4: yes
5: not by itself, but ALONG a major rebalancing restriction of ALL automatics (smg/lmg squad spam). If not, itâs pointless restrictions not solving anything.
6: major yes
7: ongoing yes
8: arrrg yes! Itâs so annoying.
9: yes
10: yes