Enlisted has a lot of squads, with some that you unlock early on helping you progress throughout the game to secure victories, these are for example the assaulters, engineers and AT gunners. While most start with only 4 slots to pick out a squad, early Enlisted players tend to be swapping out Tanks and aircraft for other infantry squads, this usally leads to a sitation we’re they are contributing to the base push of the team, but that they lack the ability to give logistical support like creating rally points, mobile spawnpoints or creating barricades. A team’s victory is usually decides upon the correct way squads are used in a game, if a team has a good pilot, that pilot alone can swing the tide of a game by cordinating with the team and bombing strategic points on the map, while a good engineer could flank around, build a rally point and use the engineer’s 50% faster destruction speed to clear out any obstacles for the team to help out capture the objective.
There are many ways to win a Enlisted game, but as i’ve seen and so i play myself i mostly bring Assault squads to deal out a range of enemies that are infront of me quickly more than i could do with a rifleman squad, these are great but leaves out the potetintal other squads could do, so that begs the question. What squad should every Enlisted player have in they’re squad lineup?
Personally i think all squads should atleast come with a APC in the lineup to always have a way to both balance between a Assault squad and a mobible spawnpoint that the rest of your team could use to win the match.