What is the meaning of the developer's actions?


The game just turned into a shooting range for the destruction of the axis. The Germans are suffering because there are few of them against the Americans and the USSR. The Japanese are suffering because the developers can’t think of adding normal equipment and weapons to them - they add a truck

Spoiler

and nerf type 4, nerf Japanese aviation.

Can the developers explain why the Japanese should suffer for several months because of the unsuccessful decisions of the developers, and the Germans should suffer simply because they have to suffer from online?

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Because they always listen to the players, but they only do half of what they heard. And they listen to players of certain preferences because of this eternal swing, then one side is preferable, then the other. Or maybe not.
In any case, the Germans are still the most interesting faction for beginners, as they have the largest pool of maps. And this “noobs” are terrible thing. Even bots better.

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Mom said it’s my turn with the veterans

“Germans are still the most interesting faction for beginners”

I have to disagree, Germany have so much more stuff they need to reseach to reach the final Guns/Planes/Tanks, than any other faction. So its a bigger grind to play Germany.

I think both USSR or USA are better for new players.

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Not, really. They just have a more of stuff to grind, but like 1/4 or 1/3 could be skipped since it in folders. So they have also a better choice.

What are you talking about??
let me put a count on it for you.

Germany:
Rifles : 15 total guns that cant be skipped
SMGs : 18 total guns that cant be skipped
Tanks : 17 total tanks that cant be skipped
Planes : 19 total planes that cant be skipped

USSR:
Rifles : 10 total guns that cant be skipped
SMGs : 10 total guns that cant be skipped
Tanks : 14 total tanks that cant be skipped
Planes : 14 total planes that cant be skipped

USA:
Rifles : 11 total guns that cant be skipped
SMGs : 13 total guns that cant be skipped
Tanks : 14 total tanks that cant be skipped
Planes : 14 total planes that cant be skipped

All the numbers include the end gun/tank/plane.

USSR SMG’s are insane, the only gun that can measuere with it are the Mp717(r) (that are actually USSR guns and can no longer be obtained) and the Cönders that are German golden guns with a max of 4.
The USSR MGs have 100 rounds, that is also insane.

Germany are strong on tanks, but its noting a plane cant take out.
The FG’s are nice.

USA have the best airplanes.

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Yeah, because as a beginner, you need to rush up to BR5 as fast as you can.

Nah.

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That was not what i said, but it does not change the fact that the grind is MUCH worse as German.

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It’s garbage

Just compare the numbers with what you linked, its better in all aspects but reload and dmg per round.

I don’t see that as something negative. Especially if you’re just beginner who’s not interested in rushing to meta stuff and just want to experience everything game has to offer.

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Thats a you thing then, one of the tings people complain about in theese types of games is “the grind”

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that’s right, 39 is better in everything except for the excessive rate of fire and the number of rounds that you will have to recharge much longer on the ppd, 39 recharges instantly

yes, I want more content on the USSR and the USA for 1-2

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Then I don’t understand why this type of people is playing games like Enlisted in the first place, lol.

Grind is literally main aspect of f2p games like this. Anad everyone has to be aware of it before he even starts to play.

But whatever, i guess people just love to complain about everything, lol.

i have no idea how you get to that conclusion, you litterly dont need any recoil perks with the PPD, it shoots insanly fast (did anyone say meta?) and it have almost 2x the mag size of the Kiraly

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what’s the difference, 39 is well controlled. The store does not solve due to overcharging 39

Like what? (respectfully)