- I’d like the game focuses more on the collaboration between vehicles and infantry
You beat me to it!
I really like the current balance between infantry and vehicles in-game. Being an infantry main myself who hardly ever uses a vehicle to begin with. But the grey zone tanks can become frustrating at times. Especially if you are a F2P and cannot bring both a tank and a plane to counter your opponents every move. This problem is compounded by the absolutely worthless vehicle players on your team. They hog the slots the entire match.
Planes are more versatile. Take a plane if tanks are your biggest worry
Can you give me a link? Part of the code is hidden
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Yeah. Still learning the ropes on them since I never played WT. They are a lot challenging to master especially since there isn’t even a good tutorial in-game.
There’s the “right” way to do it and there’s whatever way works for you. No matter the plane, make sure to dive to increase accuracy. Hard part’s pulling back up (that’s why so many Ju’s suicide)
Thanks. I will keep this advice in mind.
Frick. Welp, is what it is I suppose
I still want moar howitzers
Yeah
I want a bigger focus on both, planes need airfields, we need more variety of ground vehicles, I’d like bigger maps, infantry should be incentivized to support their armor and vice versa, both have some things that need improved.
It is infantry focused, all of the maps cater towards infantry, you win as infantry and not vehicles.
Vehicles are there to support infantry and are not the main focus, there is another game for that.
This
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I think warfare should be diverse instead of just enhancing the experience for players using ordinary firearms
The difference between those efficient and practical vehicles and equipment and the terrain is also a very important part
Without these things that highlight the cruelty of war
This game is nothing more than AI-filled BFV or some kind of mass-produced commercial garbage
It would be best if each map had different rules. And the player could ban those maps or put them in his preferred ones.
They could allow more slots for tanky on one map. And another map might not allow tanks at all. Whereupon it could be designed more for indoor combat (like the Reich Chancellery, but bigger).
It would be great to have a variety like that.
IDK. for current state the game already put much focus on infantry. And if the game wants more attention on vehicle then the game should have bigger map (like the large battle mod) with suitable mode. Idealy new maps should have 50% part good for tank battle and plane game with the rest 50% focus on infantry battle
My pipe dream is that one day there are giant battles with (at least) 50 players per team with 10 tank and 10 plane slots