Frick. Welp, is what it is I suppose
I still want moar howitzers
Yeah
I want a bigger focus on both, planes need airfields, we need more variety of ground vehicles, I’d like bigger maps, infantry should be incentivized to support their armor and vice versa, both have some things that need improved.
It is infantry focused, all of the maps cater towards infantry, you win as infantry and not vehicles.
Vehicles are there to support infantry and are not the main focus, there is another game for that.
This
3
I think warfare should be diverse instead of just enhancing the experience for players using ordinary firearms
The difference between those efficient and practical vehicles and equipment and the terrain is also a very important part
Without these things that highlight the cruelty of war
This game is nothing more than AI-filled BFV or some kind of mass-produced commercial garbage
It would be best if each map had different rules. And the player could ban those maps or put them in his preferred ones.
They could allow more slots for tanky on one map. And another map might not allow tanks at all. Whereupon it could be designed more for indoor combat (like the Reich Chancellery, but bigger).
It would be great to have a variety like that.
IDK. for current state the game already put much focus on infantry. And if the game wants more attention on vehicle then the game should have bigger map (like the large battle mod) with suitable mode. Idealy new maps should have 50% part good for tank battle and plane game with the rest 50% focus on infantry battle
My pipe dream is that one day there are giant battles with (at least) 50 players per team with 10 tank and 10 plane slots
More vehicles in a match would absolutely require larger playing areas. Just my tuppence.
I would like to see maps similar to the Berlin metro or something of that kind At least in the form of an event, so that it is clear how it is played before being introduced into regular battles. It would also be good to see maps with restrictions on heavy machinery and aviation. Our game is primarily about infantry, isn’t it?
I think the game is combined arms, tanks help a lot in the right hands but they are also very weak away from their infantry. Planes are a sideshow because you need either premium or high BR planes to make an impact
i personally belive the game is a combined arms, that’s why I’m playing It i like the thrill of it, plus I don’t feel impossible to beat like in DCS a lot of times, I’m a plane main but there is several ways of counter me like AA,s or other planes or heavy machinegun and so on so its def a combined arms and not a “infantry only game” like some infantry mains like it to be imo
meh
That would require to upgrade or fix their awful servers and also axe old gen consoles and alienate f2p pc players with their crappy hardware that play on the minimum already and can’t even reach stable 60fps.
waiting for implementation of capping with plane
I’m trying to even comprehend what that would be like.
We could do an event and test to see how possible it is. I’ve joined 50 player games in custom matches on PS4 and some lagged real bad and some were playable, I now own a PS5 so it is much better now. There must be way to test the limit. Even if we increased the player count from 20 to 30 I’d rejoice.
other than rotating hvar suicide planes, i guess they are.