I wonder how that will work - will it be possible to choose equipment for every para, or will they be pre-determined, like current event squads with 1 engie, 1 AT gunner and rest basic soldiers?
I also wonder how paras will work in custom lone fighter mode - imagine 50 huge transport planes each dropping one lone dude.
That is the premium version specifically, right? I suppose the free to play versions will have SMGs as well, but I wonder if they also get the crate of goodies.
I’ve compiled answers from the helpers togheter with the information from the news topic:.
New soldier class: Paratroopers
Premium Squad Size: 6
Paratrooper are universal or versatile soldiers - It means they can handle any infantry weapons presented and can do multiple tasks (AT/MG/ENG)
You choose your own landing point from the soldier’s respawn window.
You can choose any landing point in the combat zone.
The transport plane will immediately fly to the point — and you are already inside.
Landing will happen automatically when you reach the specified point — or you can do it at your order, unscheduled.
Paratroopers can’t be deployed in the grey zone. If you end up in grey zone you’ll be teleported back to default spawn
The transport aircrafts (Ju-52 and C-47A) is AI-controlled
The aircrafts appearance will not be notified as an enemy air raid
Each soldier in the squad is initially armed with a light assault weapon. But that’s only up to a successful landing.
Along with the squad, there is a supply box dropped from the transport, where your paratroopers can grab much heavier guns, such as machine guns or anti-tank weapons.
Paratroopers can also grab an engineering hammer that will allow you to build large-caliber stationary machine guns, for example.
To my understanding you get to chose your own landing point. But this might be problematic on city map when they can get hammers to build rallys on/next to the roof of objectives. These rallies would be nearly imposible to fully clear out without paras of your own.
Building rally on a roof will bring more cons than pros because AI will usually stuck on those place. You need to manually let them jump down the place which is a very annoying process.
is parachute immune from enemy fire ? and what about paratrooper , is he also immune during landing ? or we shall observe a paraslaughter where paratroops cant land far enough from active battlezone ?
I am not sure what this line means. It sounds like you are just immediately on the ground and do not have to para shoot down. Or did you mean jumping is automatic?
The magazine looks a lot longer than the regular FG-42 magazine. I couldn’t find anything about the Krieghoff FG online so I don’t know if it’s supposed to be a single stack like the Johnson LMG or what.
Mmmmh i think i will wait until they realese the paras, i really want to buy the pack but is really risky, too many questions, are they going to be really OP? Or just useless? Nice ideas but a lot of questions…
Other than wanting to get a profile pic and a name-decorator (not worth it anyway), there’s really no point in buying it now, rather than when the update drops and you get to see how they really are.
My question is once you have dropped your Paras set up forward rally, can they be deployed on the ground as per normal troops, or do they need to redeploy in air once again?