What about real Anti-Tank grenades for high level/ high BR lobbys? How about better grenade animations?

Everyone should know this moment. The enemy tank is in front of you, you cook the TNT pack and throw it onto(!) the tank, the tank moves a little… BOOM! Nothing happened. I´m so tired of using TNT packs against heavy or high tier tanks from Normandy and Berlin. In Moskau and Tunesia they are decent, but normal infantry having no access to real anti-tank grenades in the other campaigns is annoying as hell.

Tigers, IS-1, Jumbos and on and on, take little to no damage from not perfectly under or on top of the engine thrown TNT packs. Yes, you have Bazookas and PzF´s in those campaigns, but since you see 160 secounds later another heavy tank on the battlefield close to the flag, you don´t have enough Anti-tank squads to deal with them all. Real AT-grenades where live saviers in WW2, so i don´t understand, why we haven´t seen any high level grenades in the game yet.

We already have most of the biggest tanks from WW2 in the game and i think the playerbase could really profit from real AT-grenades to defend themselves against those. Not to mention, they would be much more esthetically pleasing then throwing explosive mining tools on tanks in 1944/45.

Which brings me to the next point. I would really love to see better grenade animations. Some of those animations still look like placeholders, which lets this more and more matured game still look like it´s in beta.

I hope we can see improvements in those topics in the future.

Best regards
Der Sonnenkaiser

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There is a lot of AT nades and improvised AT nades

The German could use a Panzerwurfmine
The Soviet RPG43
The US Gammon bomb/No 4 Sticky bomb
The Japs Type 4 AT grenade

All downside is, they can’t be throw too far due weight, or having reduced infantry damage

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or that, definitely has no use against infantry.

At least sounds more reliable than TNT

For german you still have options like M24x7 bundle, 3kg satchel, those are more high explosive focused

Throwing at the tracks can a disable or cause casualties inside the tank, so carry multiple tnt charges and well a death of a thousand or this case two or three

atleast it should as it would be effective only against tanks aka having clear trade off compared to say detpack.

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