I played alot of tanker in Moscow and Normandy recently, so my team had any kind of chance vs the full equipped enemy players. It always bothered me, how you get stuck on some trees and others you can just normally overrun ( well with some more or less effort, depending on the tank ), but when you get stuck like this in lvl 20 or above lobbys, it gets from annoying to instant cause of death. Seriosly, there are so many tank hunters in the higher level lobbys, if you get stuck anywhere for 30 secounds you get a plane, anti-tank shell, bazooka or anti-tank rifle hit into the engine.
You can´t even shell your way through trees and most obstacles, which you can atleast overrun with enough spee. So you just have to headbutt your tank through everything and get stuck every time or you just totally avoid any obstacle and drive through the most dangerous place for a tank: Open Landscape. No wonder so many tanks just camp outside of the map, which is a tank playstyle i personally avoid greviously, but traversing the terrain on these maps starts to be literally no fun at all.
I had matches, where it was better to just leave your tank after the objective was captured, push as far as possible with your tankers to help the infantry and then just spawn with a new tank on a more forward spawn point at a different location.
I hope the devs can do something about it soon, because i don´t wanna play Pz. 3´s in Moscow anymore, which i only can drive at 1/3 of the map, without blowing up, because i can get stuck on a tree, after i run over the tree beforehand, but this new one, seems to be made out of powerful, shell- and forceproof woodinium.
Best regards
Der Sonnenkaiser