Well this is new

4 Likes

Yep. It was added friday last week

3 Likes

yes. apparently some sound mods makes your game crash.

so… @Bigote0070 @Veekay45 @AutumnBlu

you guys might wanna check your sound mods.

at least, in my case, i have been told that:

Line 1875: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/cmn_fx_impact.assets.bank’ events not valid
Line 1887: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/cmn_sfx_effect.assets.bank’ events not valid
Line 1895: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_enlist_ambient_music.assets.bank’ events not valid
Line 1907: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_walker_soldier01_voice.assets.bank’ events not valid
Line 1909: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_walker_soldier02_voice.assets.bank’ events not valid
Line 1911: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_walker_soldier03_voice.assets.bank’ events not valid
Line 1913: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_walker_soldier_voice.assets.bank’ events not valid
Line 1919: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_weapon_cannon.assets.bank’ events not valid
Line 1921: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_weapon_mgun.assets.bank’ events not valid
Line 1925: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_weapon_mgun_mounted.assets.bank’ events not valid
Line 1929: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_weapon_pistol.assets.bank’ events not valid
Line 1933: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/ww2_weapon_rifle.assets.bank’ events not valid
Line 1941: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/enl_vo_de.assets.bank’ events not valid
Line 1943: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/enl_vo_en.assets.bank’ events not valid
Line 1945: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/enl_vo_ru.assets.bank’ events not valid
Line 1947: 15.90 [D] [SNDSYS] bank’s ‘sound/mod/enl_vo_gb.assets.bank’ events not valid

https://community.gaijin.net/issues/p/enlisted/i/pvewl7HeWeYG

( whatever… one may be able to fix from any of this gibberish. best of luck my bois )

6 Likes

I’m not really sure, but sometimes it can be caused by some sounds being longer than the original, which causes the game to close automatically.

(Specially when fx impacts its broke)

Just curious @ErikaKalkbrenner, are you using explosion sound mod?

Personally , in my pc, the sound mods go fine

I saw it last week, although the notice also appears when the electricity fail in my house

to be honest, i used the version that you made the thread about.

the ones that still had red orchestra 2 noises.

( 7.0 / fury moustache update if i recall correctly )

however, with the newest one i didn’t had problems so far. albe it, i haven’t faced p47s that much which caused me alot of crashing in the previou update

Im making a new version of that mod

Try it and tell me if still crashing

will do, drop a link in dms when it will be ready

I disabled the mods folder and still getting crashes with “fata error, couldn’t allocate memory” or something.

For context, I have 16 GB RAM, no other game ever crashes.