Weapon fire mode selection effect recoil and deviation

There are many of the weapons available in the game that have both auto and semi-auto (or other fire modes). How about adjusting values of vertical and horizontal recoil as well as bullet deviation according to fire mode?

  • If on full auto, the stats remain what they are currently.
  • If on a semi-auto or slow fire mode, horizontal recoil and bullet deviation are reduced, but a slight increase to vertical recoil is added.

This would allow much more versatility in weapons like SMGs, ARs, and some MGs.

  • More control at range at the cost of fire rate
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How about making recoil control multiplier 1 for all guns as it should be:
image

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Anyone with any modern mice could make macro and make semi auto into full auto but with much less horizontal recoil. And vertical could get reduced with perk. So that idea is flawed.

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Is it legit in a CS match ? no so its ch…

nah, too arbitrary. why would tap firing in full auto make the weapon function differently as it would when firing in semi?

It could work for FG 42, not that it need’s it, as if it shots in semiauto, its closed-bolt action, but when it is full-auto is is open-bolt, but its not something that should be implemented, guns thas has auto are already pretty accurate with semi-auto imo.