We should readjust M13 multiple machine guns carrier vehicle to it used to be

At the beginning of the Pacific Campaign, this vehicle was adjusted due to its low-level and overly powerful performance. On the one hand, the reason was that the game was in the old era, and it was difficult for players to obtain good anti tank weapons in the early stages. On the other hand, the Japanese had poor initial tank armor, but the situation is completely different now. In the new era, this car may not even have any effect because its weakened weapon penetration ability makes it difficult to eliminate any tanks in the same level of weight. It not only has to fight against German vehicles, but also against Japanese vehicles, and it has no such ability to fight them at all. Moreover, its various performance aspects cannot balance the inherent disadvantages of this convertible vehicle, so it is correct to readjust its weapon capabilities to their original performance

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This 20mm ATR is probably the best AT weapon of Japan.

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In the old days, you needed several levels to obtain this anti tank weapon, but now you can obtain it at level one, which makes the game completely different

bug on forum

i miss penning tanks with that thing :confused:

and, it has a place in my hearth as first ( playable that is ) halftrack of enlisted.

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First levels are easy and Japs used to rofl-stompin the first half of Pacific.

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Not really, it still can pen all BR 1 Japan tech tree vehicles and several Germany BR 1 vehicles.

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it just can but not very effective

Absolutely not. The mg13 spam in pacific is always an issue. It still was and is stronger than and can kill most of the Japanese light tanks easily. + Its better at infantry killing than most jap tanks.

When it was first released it was broken because you could shoot through most buildings.

If you’re struggling vs low level Japanese tanks either practise more or change tank.

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the answer is no. even at BR2 ,type2 tank can easily kill it , so if you think a convertible vehicle is an issues, you just have a skill issues.

you are really sleeping on the type 5 tube

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yea i like that one even tho i like the type 4 sight too

even tho type 4 have less pen which might post a bit of problem

Rocket launchers have worse accuracy, longer reload and against M13s its over the top since its enough to OHK the engine to cook it and it still can snipe inf what AT launchers struggle with due to their worse inf dmg.
That being said, I only played like two matches as Japan since and never ever faced them as West. Allies

Lol I have no problem with the current state of the M13. You’re the one begging for a buff when he doesn’t understand how to properly utilize the vehicle which is classic definition of “skill issue”

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Type 2 tank doesnt exist :joy:
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Personally, i always thought it was meant to be a AA halftrack?, not sitting there trying to kill inf, tanks.

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Well it’s supposed to be meant for AA, however like in real life, people turn it on light armoured vehicles and meatbags whenever the opportunity presents itself. .50 cals are .50 cals after all. However, devs should definitely reduce some of the nerfs on the .50 cals, especially the overheat and maybe the penetration of vehicles (devs added rounds that didn’t even exist for the .50 cal to nerf it as such, so yeah) in exchange for making it so that SPAA explode when the last crew member dies again.

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