We need to improve the visibility of the Aperture sights


Aperture sights in the game often obscure the view too much.
But in real, it doesn’t obscure that much.

Objects close to the eye become blurred,
That part may provide a certain part of the field of view.
However, the level of visibility provided will be minimal.

But that’s not all. For right-handed shooting we have a left eye.
Binocular shooting is a shooting technique that is used in real, and in this case, it perfectly solves the problem of Aperture sights obscuring the view.

Unfortunately, I know that there is no game that implements binocular shooting.
But we can mimic it to some extent by blurring the near-eye sight and making it somewhat transparent.

10 Likes

god that sight picture is awful brings back memory’s of using the m1 Thompson in heroes and generals

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I don’t like how close the sights are to your face when you aim. Of course that’s intentional but the sight is usually enlarged a little too much. Wouldn’t mind if the viewmodel distance was farther when aiming.

I think you can Jimmy it two ways, one is increasing your FOV to 100 degrees, the other is using what I call the “battle sight” (fast press of aim key gives a smaller sight picture but wider FOV) and a combination of both makes ones life a lot easier.