Give the kill credit to the player who destroyed the most module and/or killed the most crew instead of the player that get lucky with one cheeky shot after the tank is severely crippled by another player.
It’s so annoying to cripple a tank so much only to get my kill stolen mid reload.
It’s true, but currently the game treats them like they’re non existent in terms of points. If destroying an enemy’s medic/ammo crate gives points, bikes should be no different.
The bikes can carry up to 3 crew, function as ammo boxes and have MGs so destroying them should definitely give some score.
I have made this suggestion earlier, like a year ago maybe, and it was forwarded.
You’re taking things too personal, buddy. It’s not a lack of skill, but common sense from the game’s perspective. If destroying an enemy’s medic box gives at least 50 points, bikes should be no different. Currently not only do they give 0, but they don’t even count as destroyed vehicles in the battle score. It’s only reasonable. The TT’s so called APCs (which are not even armored, despite the name) are also an easy target and a free kill by the same definition. They don’t have armor, they’re a big target, and they don’t have armament, yet they give 100 points.
Bikes may not spawn troops like APCs, but they’re used as mobile MG nests, which is cool. Yet, destroying an engineer built MG nest gives at least 50 points from I remember. You see where I’m going?