Soldier’s uniform change based on the campaign the map set in however vehicle doesn’t. Why not make vehicle camo adapt to the map biome or let us pick our camo we want to use before spawning like in WT?
Yeah, I hate this so much. Especially with premium tanks which do not have “neutral” camo by default.
For example Pz IV E with heats has winter camo. Extremely immersion breaking if RNG puts me to Tunisia.
Same thing with the stug 3 a and panzer 38t. Also most of the british and italian tanks have desert camo by default. It doesnt look nice in normandy or ardennes
I agree. Its one thing if you are using a cosmetic skin, but by default it really needs to change.
Like my buddy last night even said “you can usually tell what tank it is just by the color, you don’t even need to see the shape.”
It’s such a basic feature for a game where you can’t select your front/map/biome
Almost as classic as stars/crosses/randomized turret numbers on your tanks
Why are tanks in Enlisted bare and naked for 3 years already?
How difficult is it to add this decal with randomized numbers?
That’s one of my biggest issues… pi**-yellow panzers in snowy Stalingrad maps / field grey in the bright sands of Tunisia. Easy to spot, easy to kill. Why can’t we have adaptive camo based on the map? Not even campaign, but map.
It can’t be that hard to give us at least some form of camo selection before spawning in.
Unlocked by using the vehicles / scoring kills or gods forbid, even pay for it…
EDIT: As Veekay45 mentioned, please add some random numbers, division decals (like in the squad screen) to the vehicles as it used to be irl.
Because they make $2.50 off every retard like me that will pay for something thats free in WT. Also every single decal and decoration is single use… so theres ~10 dollars they make for every vehicle you want to dress up, and again morons like me will pay that so it will never change.
Bump because this feature hasn’t been implemented yet and I’m too lazy to write a new topic .
Necropost.
Don’t “bump” old threads.