Currently all tank cannons have the same level of dispersion - 0,075 (comparable to dispersion of bolt action rifle).
In 99 % cases this level of dispersion is neglible, but it makes a difference when shooting at long distance.
I think that short-barrel tanks (Panzer IV E) should have higher level of dispersion than other tanks.
This will add the game more realism 
5 Likes
AT-Guns always been a bit buggy. Very hit or miss.
But I think you aimed too high (even tho you get the green hit-marker). The dispersion might just have made you miss this one.

I assume you run the gunner perk? (The difference is actually quite big if you run it or not)
1 Like

Marker does not lie. While it is true that sometimes it might be grey and a player hits the target, a green or red marker is a 100 % certain hit.
Yes, I missed the shot because of 0,075 dispersion of IS-2 cannon.
1 Like
A green hit marker can be on the very edge of the target area. And if dispersion kicks in, you miss.
Thatβs what I was trying to say.
1 Like
Bad idea, DF would just use this an excuse to further nerf tanks.
1 Like