Using bots to balance games

considering that the majority of soldiers in battle are bots, they could be used to better balance games(buff/nerf bots if one team is stomping to reduce tha advantage and prioritise higher scoring players/bots of higher scoring players)

Why should good players be punished for being good?

it would help balance matches
although thanks for pointing out how prioritising high scoring players could cause issues

I think matches should be balanced by having proper counters to powerful equipment, this is mostly well done when looking at small arms (except tunisia and early game berlin) but tanks, being force multipliers, can affect matches way more than it would seem when they are out of balance. the case is the same with planes, but its not as egregious there. fighters just need to be more powerful against CAS planes

Bots are completely unpredictable as they are, they can’t really be buffed or nerfed apart from giving them different weapons.

i know, but that may not always be possible
either because historically there was no real alternative, or because of luck yo get a lot of new players vs a squad of vets
making bots slightly better(more accurate) or worse would help somewhat offset and would probably be fairly easy to implement

A balanced match/campaign means that if you are a weak player you will get stomped…as it should be.

there s diffrence between getting stomped(as in not being able to do pretty much anything because the enemies are so much better)
and losing, where you can generally at least do something

We have all been there, just play more and things should improve.
No training wheels allowed

i know it sucks, which is why im suggesting they help with that
more balanced games are more fun(generally for both sides)
i dont want to make every game fully balanced, just reduce how bad complete stomps are