- Restored the old campaign specific statistics.
- Changed the title of the screen when receiving a penalty for desertion.
- Czech hedgehogs can no longer be built near spawn and rally points to avoid situations where newly spawned squads could get stuck.
- Fixed the darkened windows of the Whirlwind Mk I (USA), Fw 190 A-8 (Germany) and the Re.2001 CN (Germany). PlayStation and Xbox will receive this fix later.
- Replaced the M36 GMC’s AP shell with APCBC.
- Fixed an issue where the maximum level of Guerrilla II class soldiers of the USA was not increasing correctly.
- Fixed a bug that reset the squad filter in the Upgrades tab.
- Adjusted the ammunition load of the A-20 Boston Mk.3.
- Fixed the placement of bombs on the J2M3 - now they are correctly attached to the wings.
- Corrected the weight of the Calliope to take into account the weight of its rocket launcher.
- Changed the BR of the D4Y1 “217” from IV to III.
- Fixed a bug that made it impossible to spawn on APCs in the Armored train escort mode.
Bug fixes galore, cant and wont complain about it.
Any new event release today?
isn’t armored escort mode removed year ago? is still playable or something?
Removed from rotation yes, but still playable in customs
when will you add incog mode to save? so i dont have to toggle it on everytime i sign in
I hope we never see that mode again, I am already out of dislikes in the map rating system.
Nice, now make impossible to build them in any building.
So this means caliopes will be a less responsive vehicle?
Wire mesh requires such modifications, as some players often build wire mesh in inappropriate places, which only harms other teammates.No one should be allowed to build barbed wire next to their teammate’s rally points, except for the enemy.
It’s a good concept but executed extremely poorly, also no greyzones are just asking attackers to be spawn trapped
Duh, after this change soviet a20 got worse payload than su8, not to mention the su8 is way more maneuverable and a smaller target
Always was.
They only changed ammo for tailgunners I suspect.
Tail gunners usually dies to enemy fighters before running out of ammo in my games
Now they may as well take it to BR3 if it’s going to be as slow as Jumbo.
The only thing that was changed was it ammo for it’s MG amount increased payload of bomb remains the same
What about the barbed wires? Which damage you and gets your squad squad. Some use it to TK.
Thankyou Devs! I cant wait for the Sherman Binocular bug cause we still cant use the binoculars
Could you also consider at least one of the posts I’ve made in the past few days, just yesterday I made a post about the XA-38 and the Whirlwind coincidentally
Please and thank you
Edit: Also thanks for the fixes, but mostly for changing the M36’s shell, this was sorely needed!
This was the important one.