The APC camo for Japan is the camo it used to have before they updated the model
Decided to add body armour for Japan but behind pay wall and for a worse class? Disappointing
Also the reloading might be broken on the type 11 lmg on the bike that it doesnât reload after first 30 round shot
You guys need some new achievements. The 100 kills a round was great and the 50 kills on one guy but you need new ones for the people who completed the old ones. Silver is not really an issue to vets. Rare fun weapons are. They do not even have to be OP. I love using my silenced SMG just because it looks and sounds cool.
And for people who have EVERYTHING unlocked, upgraded, and optimized, what incentives are you going to give them?
This is just sad.
There is like no point to log in or even grind achievements anymore.
All thatâs left is event spam and battlepasses that are always delayed.
I noticed some new sounds when charging with the Japanese, are they new or is my memory faulty?
Worst timing for the update. I was 1 day short of getting big box.
Why is DLSS 4 support being added instantly for a tiny fraction of users while AMD upscaling support is still stuck on FSR 2.0?
Itâs just frustrating to see the newest version of DLSS being supported only 46 days after release, while FSR 3.0 has been out for almost 2 years and still isnât supported.
-iirc console players cannot use DLSS at all
-DLSS 4 is limited to select PC players with an NVIDIA card that supports it
-DLSS 4 Multi Frame Gen is limited to 50 series cards only, so itâll benefit all 50 Enlisted players that managed to get one after fighting scalpers
-AMD FSR is not limited to one companiesâ cards, and is available for all AMD/NVIDIA/Intel users, are there any plans to update AMD FSR support since as best I can tell it was last updated a year ago?
Tbh I donât like the new camo
doesnt really matter, US weapons generally are not effected by 10% damage reduction, because their semis and select fires have 15.3 damage and their SMGs have high enough damage as well to not change shots to kill in close to medium range.
Hypothetically if Japs get to fight Soviets in the future this is also the case, PPSH and PPS already deal just low enough damage that the shots to kill will stay at 3 hits, while their select fire rifle also deals 15.3 dmg. That being said, Jap armor would effect SVT38 specifically because it deals 14.4 damage, just like FG42 and G41 - turning them into a two shot kill.
In general, 10% damage reduction only really matters against 9mm SMGs and rifles with under 15 dmg, which mostly only effects Germans and Japanese.
FG 42 with grenade launcher has already been nerfed 2 times, isnât it fair to increase its ammo capacity?
Im pretty sure that SMGs will be affected by this and since that squad is BR2, they will see many low damage weapons such as SMGs, M1 carbine.
M1911 Colt Swartz animation still wrong though
pov: you are already angry and there is no free parking space in the mall.
How should it be? I didnât feel any particular problem with it.
whatâs this about?
Just some issue that is already being fixed with some others.